Are you looking for a new way to render your scenes? With the New V-Ray 5 for Cinema 4D, update 2 you can streamline your workflow. Bring your scenes to life in no time with Chaos Cosmos materials, easily randomize textures with V-Ray UVW Randomizer, explore your scenes in real-time with zero setup thanks to the Chaos Vantage Live Link, and instantly adjust the detail of your renders right from the VFB with the new Blur and Sharpen layers. Work more efficiently with multiple lights, and much more to maximize efficiency and performance.
So what's really new in V-Ray for cinema 4D update 2?
Materials now available in Cosmos. In addition to high-quality 3D models and HDRI skies, Chaos Cosmos now includes 200 high-resolution V-Ray materials that are ready to render just the way you want.
New randomization options. The new V-Ray UVW Randomizer with Stochastic tiling helps you add natural variety to materials for extra realism, and eliminates the problem of texture tiling artifacts.
Live Link with Chaos Vantage. If you’re working with an NVIDIA RTX graphics card, you can use the new Live Link between V-Ray for Cinema 4D and Chaos Vantage to see a real-time ray-traced view of your scene.
Blur and Sharpen in the VFB. Adjust the details of your renders using the new Blur and Sharpen layers right in the V-Ray Frame Buffer. No need for a separate post-processing app!
GPU Light Cache. V-Ray Light Cache now runs on your GPU, so your renders start faster.
Work with multiple lights more efficiently, and improve performance with new V-Ray Light instancing.
Support for Apple M1 processors.
MacOS users can now unleash the full power of their M1-powered devices with native support for Apple’s new ARM-based processors.
Update 2 also reintroduces V-Ray Render Masks and V-Ray Scene Import.