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PolyTrans for Maya is a premiere plug-in system for Maya (Windows) that allows Maya to freely exchange complete 3D scene data with virtually any other 3D software package, such as 3ds Max (via PolyTrans for 3dsMax and Okino bdf format), ACIS SAT, Autodesk Inventor, and many others. Some conversion pipelines are import or export only.
PolyTrans for Maya has become one of Okino's most popular, specialized plug-in converter systems since it adds a lot of new functionality to the Maya software package itself. It also forms a natural and well refined pipeline between Maya and 3ds Max via the mirror twin PolyTrans for Maya and PolyTrans for 3ds Max native plug-in modules.
PolyTrans for Mayabreaks down all previous data translation barriers and truly makes Maya a universally open software package. In the tradition of all Okino 3D data translators, resulting translated files are 'Render Ready' meaning that they can be loaded and rendered in the destination program (Maya, Softimage 3D/XSI, 3ds Max, Lightwave, etc.) with little or no changes necessary. The translation process accommodates polygonal meshes, trimmed NURBS, hierarchy, vertex normals/colors/texture-coordinates, material and texture mapping parameters, lights, cameras, object/camera/light animation conversion (file format specific) and automatic 2D bitmap conversion (when necessary).
Main Features
PolyTrans
NuGraf
PolyTrans for CAD
PolyTrans for Maya
PolyTrans for Max
Data Translation
✔
Model Rendering
Includes Maya Plugin
Includes 3ds Max Plugin
Standard CAD Import
Advanced CAD import
DCC Data Import
Okino Plugins
DCC
CAD-DCC
DCC-Granite
CAD-Granite
Triple Pack
OkinoPolyTransPolyTrans: A powerful 3D scene, animation and NURBS translation tool
AND
OkinoDCC Pack for OkinoComplete set of Okino add-ons for DCC formats
In order to work properly, your copy of PolyTrans for Maya requires:
AutodeskMayaMaya: Begin your journey into the world of 3D graphics and animation
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