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The updates with KeyShot 10.2round out the focus with KeyShot 10 in the areas of materials, geometry, and workflow. Across each of these, improvements in performance and usage have remained a priority.
A new caustic algorithm was developed for KeyShot 10 with additional refinement and speed improvements made in KeyShot 10.2. The new algorithm can handle thousands of lights, runs blazingly fast on the new NVIDIA RTX Ampere GPUs, and allows details and fine structures in the caustics to be seen in a fraction of the time, both up close and at a distance. Additionally, caustics have been improved for smooth environment lighting and more consistent brightness.
The KeyShot exclusive set of Axalta paint materials now offer the possibility of adding metal flakes to the paint with new options for Flake Size and Flake Density. Additionally, the metal flakes are randomly distributed and will match the specular reflection and color of the underlying Axalta paint material.
The KeyShot Materials Library has been completely re-done with new material-specific thumbnails to visualize material appearance and properties more accurately. With this, users now have the option to select the thumbnail style from among seven different models for preset, downloaded, or newly created materials. Along with this, the library will now load resources dynamically, no longer locking the library while loading. Note: it is recommended to use the full installer to load this new functionality.
Touch-Friendly is a new Layout Style available in the Configurator Wizard that provides a minimal, touch-friendly interface for Presentation mode. The new style provides customization options specific to the interface elements including options for size, color, styling, and icons. Previous configurators may be updated to use the new style by choosing the Touch-Friendly in the Layout Style options.
Mesh Simplification is a new Geometry Tool that allows a user to reduce the number of triangles in a mesh while keeping the overall shape. This is useful to simplify geometry for later use in KeyVR or other AR applications where performance relies on the number of triangles in the model. This tool is similar to the Re-Tessellate tool that requires NURBS to calculate the new mesh. For models that do not have any NURBS, the new Mesh Simplification tool prevents the need to reduce the quality in the modeling software only to re-import it into KeyShot.
Other updates users will find in KeyShot 10.2 include:
Link Duplicate Materials: allows users to easily locate and link scene materials that are the same.
Metallic Paint: improved visual appearance of metallic paints with clear coat roughness.
Split Object Surfaces: Split Object Surfaces Tool has a new brush select option.
Export/Import: improved materials for USD/glTF export plus new glTF Import and Draco compression for Export; improved FBX import; updated support for Creo View, CATIA V5, Jt (up to 10.6), Parasolid (up to 33.1); support for Maya 2022, SketchUp 2021
Headless version: improved to provide more functions and separate executable
A thorough overview of all new features, updates, and bug fixes is available in the release notes.
Keyshot 10.2 is available now. Contact our experts at 866 362 8970 for assistance with any KeyShot upgrade or to request a quote.
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