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VolumeBreaker is a movie quality 3D destruction tool capable of volumetric fracturing of virtually any 3D object. With VolumeBreaker cebas brings to Hollywood a quality destruction tool to 3ds Max (2008-11).
This latest release offers more stability and an enhanced Explicit Surface Normal method, which literally "burns" the original face normals, right into the "broken" outer shell faces. Applying VolumeBreaker to any mesh will no longer create broken smoothing on the outer shell surface. Considerable amount of research and development was accomplished to ensure the best possible compatibility with the 3ds Max specific tools; as not every 3ds Max mesh editing tool is able to properly handle explicit surface normals. Many tools in 3ds Max are not able to handle surface normals properly. This new feature introduced in VolumeBreaker is a big step forward, allowing the user to create easier and more life like demolition effects.
VolumeBreaker is a volumetric geometry fracturing tool that will instantly create sub-geometry within any mesh, geometry that perfectly fits together and fills the given volume.
VolumeBreaker can be applied to virtually any mesh you can create in 3ds Max, including meshes that are 'lazy' and not a fully enclosed volume. VolumeBreaker 1.0 will attempt to compensate for any errors within the mesh, such as unwelded vertices and open edges. The sub-geometry created are individual elements within the parent mesh, accessible by applying an Edit Poly or Edit Mesh modifier on top of VolumeBreaker 1.0.
VolumeBreaker comes with a full license to scalpelMax, a 3ds Max object modifier, offering advanced slicing functionality with many specialized features. scalpelMax is perfect for users who create complex CAD visualizations with polygon counts above 100,000, also the games and video effects artists will benefit from SclapelMAX because of its incredible texture slicing feature.
In order to work properly, your copy of VolumeBreaker requires:
Autodesk3ds Max3ds Max: Realize your most complex, creative ideas.
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