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September 15, 2026 2 min read

UV Master can generate clean UVs quickly, but an automatic unwrap may place seams across the face, hands, or other highly visible areas. Control Painting lets you protect these important regions and encourage seams to appear in less noticeable locations.
Expand Control Painting and click Protect. Paint red over areas where UV seams should not appear. Prioritize regions that will receive close-up attention or require uninterrupted texture detail:
Protection is best treated as guidance rather than an instruction to paint the entire model. UV Master still needs viable paths along which to open the surface. If too much geometry is protected, the resulting islands may become stretched, inefficient, or difficult to pack.
Click Attract and paint blue where seams are preferable. Good candidates include the underside of arms, inner legs, back of the head, clothing joins, hard edges, or boundaries between materials. Use broad strokes to suggest practical routes instead of attempting to draw every seam with pixel-level precision.
Click Unwrap, then use CheckSeams to display the generated seam network directly on the model. Rotate the mesh and inspect all presentation angles. If a seam crosses a protected feature, return to Control Painting, strengthen the red protection, add a clearer blue route elsewhere, and unwrap again.
UVs can usually be transferred successfully when the clone and original retain compatible base-level topology. If topology changes after unwrapping, regenerate or transfer the UVs before proceeding with texture production.
Professional tip: combine seam protection with meaningful Polygroups when a model already has logical sections such as clothing panels, armor plates, or anatomical regions. Polygroups can establish the broad island structure, while Control Painting refines seam placement inside those boundaries.
Before painting production textures, apply a checker pattern and inspect the model at close range. Even well-hidden seams cannot compensate for heavily distorted UVs. A few short unwrap-and-review passes usually produce a cleaner result than accepting the first automatic layout.
For ZBrush licensing and digital sculpting tools, visit NOVEDGE, an authorized source for professional design software.
You can find all the ZBrush products on the NOVEDGE web site at this page.

September 15, 2026 3 min read
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September 15, 2026 3 min read
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