"Great customer service. The folks at Novedge were super helpful in navigating a somewhat complicated order including software upgrades and serial numbers in various stages of inactivity. They were friendly and helpful throughout the process.."
Ruben Ruckmark
"Quick & very helpful. We have been using Novedge for years and are very happy with their quick service when we need to make a purchase and excellent support resolving any issues."
Will Woodson
"Scott is the best. He reminds me about subscriptions dates, guides me in the correct direction for updates. He always responds promptly to me. He is literally the reason I continue to work with Novedge and will do so in the future."
Edward Mchugh
"Calvin Lok is “the man”. After my purchase of Sketchup 2021, he called me and provided step-by-step instructions to ease me through difficulties I was having with the setup of my new software."
Mike Borzage
October 01, 2026 2 min read

Splitting a mesh into separate SubTools is an efficient way to isolate accessories, clothing panels, armor pieces, teeth, or any region that needs independent sculpting, transformation, visibility, or export. The key is to prepare the separation carefully so the resulting SubTools remain clean and easy to manage.
Before splitting, duplicate the original SubTool as a safety copy:
For precise control, mask the geometry you want to separate. You can paint a mask manually by holding Ctrl, create one from Polygroups, or isolate polygons using Ctrl+Shift selection. Once the desired area is identified, expand or contract the mask if necessary to avoid an uneven boundary.
Navigate to Tool > SubTool > Split and select the command that matches your preparation:
Be deliberate with Groups Split. A model containing dozens of small Polygroups can instantly produce an equally large SubTool list. Before running the command, merge unnecessary groups with Group Visible or reorganize them through the Tool > Polygroups controls.
After splitting, inspect the boundary at close range. Depending on the source geometry, the operation may expose open borders or reveal a seam that was previously hidden. Useful cleanup steps include:
Subdivision levels require extra care. Some split workflows can remove or alter subdivision history, depending on the mesh and ZBrush version. Preserve the original, save an incremental project file, and confirm the result before continuing with detailed sculpting. If subdivision history is essential, consider duplicating the model and projecting details back onto cleanly separated geometry.
A strong production habit is to split by function rather than appearance. Keep objects separate when they need different materials, topology, deformation, export settings, or sculpting resolutions. This produces a more manageable file and reduces the chance of editing neighboring geometry accidentally.
For current ZBrush licensing and software options, visit NOVEDGE’s ZBrush collection. NOVEDGE also provides a broad selection of professional design and 3D software for building a complete production workflow.
You can find all the ZBrush products on the NOVEDGE web site at this page.

October 02, 2026 2 min read
Read More
October 02, 2026 1 min read
Read MoreSign up to get the latest on sales, new releases and more …