"Great customer service. The folks at Novedge were super helpful in navigating a somewhat complicated order including software upgrades and serial numbers in various stages of inactivity. They were friendly and helpful throughout the process.."
Ruben Ruckmark
"Quick & very helpful. We have been using Novedge for years and are very happy with their quick service when we need to make a purchase and excellent support resolving any issues."
Will Woodson
"Scott is the best. He reminds me about subscriptions dates, guides me in the correct direction for updates. He always responds promptly to me. He is literally the reason I continue to work with Novedge and will do so in the future."
Edward Mchugh
"Calvin Lok is “the man”. After my purchase of Sketchup 2021, he called me and provided step-by-step instructions to ease me through difficulties I was having with the setup of my new software."
Mike Borzage
December 04, 2024 2 min read
Enhancing the realism of your 3D renders often requires the subtle use of textural details. One effective way to add depth and detail to your materials in V-Ray is by utilizing bump and normal maps. This technique is crucial for simulating fine surface detail without the computational overhead of additional geometry. Here’s how to make the most of bump and normal maps in V-Ray:
Integrating bump and normal maps into your workflow can significantly enhance the realism of your renders, adding depth without the need for complex geometry. For more tips and discussions about rendering techniques, follow NOVEDGE on social media.
You can find all the V-Ray products on the NOVEDGE web site at this page.
May 14, 2025 5 min read
Read MoreMay 14, 2025 5 min read
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