UniFlex 4 is the simulation engine for Rope, Soft-Bodies, Cloth, Semi Rigid Bodies and more for Maxon Cinema 4D (R20, R21, S22 Windows only). UniFlex 4 has Nvidia Flex engine integrated, which allows for much faster simulation done on GPU.
To use this plug-ins, you will need MAXON Cinema 4D R20 or higher on Windows or MacOS(no GPU support) and the modern AMD or Intel CPU with AVX support. For Nvidia Flex solver fast GPU is also required, AMD GPU’s may work but are not tested.
Only vertices against triangles collision is supported for now. Collision of vertices against Floor is supported.
Splines. as soft-spline.
Polygonal Meshes. as soft-body or collider. GPU FleX solver also support primitives that can be converted to polygon mesh.
Null Object. as fixed particle usual for constraining, “Active” in the name will make it dynamic!
Floor Object. as infinite collision plane.
Particle Emitter Object. as independent particles.
Sphere Object. as independent particle, “Fixed” in the name will make it fixed!