Sequoia Pro is your all-in-one audio production suite. Professionals all across the world value Sequoia’s reliability, smooth processing, and novel editing tools – whether in broadcast, studio or live environments. Its scalable, adaptable network and hardware integration is relied on by all of our partners, which include some of Europe's most well-known broadcasters.
Professional Music Mastering - Let the mix have an impact on the listener in every playback environment. Rely on full sonic and visual control for a perfect sounding master.
Radio Broadcast - Capture your stories, compose your program, collect your content. Choose your main digital audio workstation as a backend for all broadcast-related tasks.
Classical Productions - Excellence from the first to the final stage: Handle great performances carefully but highly efficient. Turn your recordings into emotional listening experiences.
It's the details that let you work more efficiently. Sequoia Pro is all about perfecting workflows. Your business should have the best tools in audio production – welcome to the new Sequoia Pro.
High quality resampling: Get the best-sounding algorithm for your resampling tasks right now.
3D Reverb – make room for your sounds: Go beyond stereo reverb and experience realistic space in 3D Audio
ARA2 – even more, even better: Integrate Melodyne even faster and use multiple instances of ARA2
AAF export improved – transcending platforms: Ensure hassle-free exchange of Ambisonics data with other software
Automation Pre-Listening Mode and Automation Shapes: Try different rides before committing and select predefined curves for smooth transitions
Monitoring section – switch to surround and back: Create different playback routings and switch back and forth inside the box
Independent panning on different buses: Tab through different output choices right next to your pan knobs
Hold your cuts together with slip left: Cut out sections at the beginning while still recording and let your objects slip right next to the live take ready for export
Assembling the final piece
Starting with multiple sessions, made up from any source material, Sequoia lets you compose your final cut easily and efficiently with Source Destination Cut.
Source Destination Cut in action: multiple project windows let you monitor source and destination together. Navigate through source material to set the next cut even during destination playback. Editing takes place via markers to enable 2, 3 or 4-point cuts. Shift and rearrange new parts keeping source material untouched and in position.
Editing on a new level
Speed up your workflow around large projects containing many different clips resulting in a reduced track count and improved performance using the dedicated object buffer.
Object-based editing in action: apply processing independently to each object and in real time with the dedicated buffer: plug-in chains, AUX sends, pitch shifting and time stretching, EQ and automation. Seamlessly work with assets of any format without any conversion required.
Collecting the best takes
Save time minimizing the search for audio material. Organize similar takes automatically in an overview project.
Multi-Synchronous Cut (MuSyC) for automated take management: MuSyC analyses your material and adds an overview project to the source destination cut by displaying takes with musical similarity. A multi-track recording take is represented by a single object making it possible to make sound change and cuts even with takes recorded at different tempos. If a section of music has been recorded multiple times, the takes are arranged together and displayed in time.
Keep the balance
Ensure quality by staying in control of your signal path. Check frequency curves, phase correlations and loudness progressions every step of the way.
Metering and matching standards: attach visualizations and metering to different inputs, outputs and submixes. Including a wide range of peak, loudness and correlation metering types as well as spectroscope, spectrogram and oscilloscope. Batch process multiple files based on individual loudness parameters. Benefit from integrated international loudness standards such as EBU R128 and ITU-R BS.1771.
Live editing made possible
Save time by playing back, editing and even exporting parts of the project while the recording is still running.
Listen, edit and export while recording Get your programming out to your listeners faster than your competitors. Sequoia enables editing and exporting of material the moment it’s captured to speed up your live production.
Like there is no cut: Sequoia used asymmetrical curves for natural sounding transitions between different takes. The advanced crossfade editor enables individual fade-in and -out curves for unrivaled flexibility.
Advanced crossfade editor in action: make exact cut adjustments and design object transitions as needed. All fade characteristics can be customised (e.g. length, curve, position in the audio material). Different fade variations can be managed via snapshots for quick comparisons and playback commands can be carried out in order to evaluate transitions instantly.
Putting the last pieces together
It requires hours of playing time to keep focused amid various tasks: Complete a large number of cutting operations inside larger projects while saving time by managing screen space along the schedule. Examine your recordings before composing your final edit on clean tracks or in a new project.
Source Destination Cut: you may see and play back source and destination tracks concurrently and independently in two separate display areas. Both areas may be individually explored, zoomed, and played. While playback is in progress in the destination area, you can browse to the source material to set up the next cut. Markers are used to do the actual editing, and you may make 2, 3, or 4-point cuts. Rearrange and shift your modifications.
Virtual effects for individual files: Object editor
Virtual effects for individual files: Object editor Focus on the object level and integrate individual clips in the mix. This way, you don't need to create new tracks for short sections that are in projects with complex arrangements and longer duration.
Apply effects or route objects to AUX and Surround buses. From fades to effect and pitch editing, all edits you make are non-destructive and are calculated during playback. So there's plenty of room for experimentation.
Ready for release
Get the final master ready for replication according to Red Book standard. Sequoia supports professional file exchange between mastering studios and pressing plants with DDP import and export.
Authoring and exporting: use the encoder preview plug-in to ensure the best sound for export formats such as AAC or MP3. Insert track markers, codes and meta data before burning to CD. Save time by monitoring and exporting DDP masters.
Metering in Sequoia The metering display in Sequoia enables you to work with absolute precision. Access a range of visual layouts and set up your own private "cockpit" with different metering indicators. The following presets are also available for radio and TV broadcast norms: Type I, DIN scale - Type I, Nordic scale Type IIA, BBC -Type IIB, EBU.
True peak metering Due to the inaccuracies of a sample peak meter, it's not possible to avoid clipping or distortion in the analog output if the individual samples in the original aren't at full scale. So, a normal peak meter cannot represent "real" peak values. Inter-sample peaks identified by oversampling by a factor of 4 can now be displayed and allow you to see "real" peaks.
Loudness metering This plug-in enables you to adjust loudness and dynamics in accordance with international broadcasting standards EBU R128 und ITU-R BS.1770 for TV and radio programs. In Sequoia, you can switch between EBU R128 and ITU-R BS.1771 loudness measuring on the fly.
MP3/AAC preview plug-in Preview projects that you plan to export as AAC or MP3 using the encoder settings. You can change the export settings directly in the dialog window. During the mastering process you have the option of taking the idiosyncrasies of the encoder into account and adjusting the quality relative to the requirements (e.g. "Mastered for iTunes").
CD/DVD mastering CDs produced with Sequoia are 100% Red Book-compatible and can be sent directly for pressing. CDs can be configured to include copy protection, UPC/EAN, ISRC, pre-emphasis, and CD text. Audio material with higher sample rates may be burned in stereo or Surround to audio DVDs.
DDP import/export Sequoia supports professional file exchange between mastering studios and pressing plants. It's also possible to import DDP masters for editing or to compare them to the original project. Use the Sonoris DDP player to playback tracks and track transitions, see all PQ codes, ISRC, MCN and CD text data, and automatically check projects for RedBook compatibility.
Spectral Cleaning Especially useful for post-editing live recordings and interviews containing noises from moving chairs, cell phones and coughing: Audio disturbances can be easily selected for removal with the mouse. Elements that have gone missing from the original frequency spectrum are recalculated into the recording using interpolation or transitions from the surrounding usable signal.
Threshold range editing and logarithmic display As part of the Spectral Cleaning you can limit interpolation to certain amplitudes in the spectrum. Specific notes can be removed from the spectrum without influencing background signals. Quieter or louder signal components outside the area will not be affected. The logarithmic display allows you to change the spectrum view from linear to logarithmic. Switch to logarithmic display when working in low frequency ranges for improved display of the ranges and to enable precise changes in the material.
Project import and export Sequoia offers integrated OMF/AAF support, making it possible to exchange projects between programs and platforms. AAF is the preferred exchange format due to its larger feature set and open documentation. Hassle-free exchange of Ambisonics data with different software is granted.
Network dongles Each CodeMeter dongle can make its network licenses usable on other workstations. To reduce the amount of administrative work when using multiple licenses in a company, Sequoia Pro offers network dongles with any desired amount of network licenses which can be accessed by any desired number of workstations. This can make it a lot easier to upgrade firmware and software.
User administration The local user administration allows the administrator to grant or deny users access to certain hard drives. Sequoia Pro may also be set up so that users can change program options while they are working, but the software will open with the administrator settings the next time it is launched. All Sequoia Pro system settings can be saved in a container file to make it easy to transfer settings from one computer to another. When you put Sequoia Pro on a new system, you can decide which settings to transfer (e.g. general settings, display settings, window positions, project templates, etc.).
Network login Container files can also be used for network login, where they are stored in a network path to serve as user or group profile images. This lets you centrally manage all user profiles on a server. Users can log in on any workstation in the network with their personal settings. It's also possible to start off with the default settings on every new network login or to automatically transfer settings changes to the network profile. All these features make it easy for administrators to set up and manage even a large number of workstations.
3D Reverb 3D Reverb is a unique and powerful algorithmic reverb. It creates the sound of a wide variety of acoustic spaces from small rooms to large concert halls. It works equally well in stereo and 3D multichannel applications with up to 10 audio channels natively. The input signals are passed into the virtual room according to their 3D panning, which directly supports the spatial impression of surround sound mixes.
3D Surround Panner The clear view dialog allows for intuitive control when positioning highs in virtual sound sources. The positioning of the spatial axis can be automatized in both track and object. New VBAP positioning mode ("Vector Base Amplitude Panning") enables users to create Surround setup phantom sources with high sound localization acuity. VBAP can be used independently of the number of virtual speakers and in either 2D or 3D setup.
Surround tracks Sequoia Pro supports the use of any number of Surround masters in a single project, and up to 32 channels per track. No matter the channel count you can always create a stereo downmix as well. Level components for Surround channels can also be freely determined.
Batch processing for watch folders Batch export multiple files at once. Define and trigger different export tasks altogether. Significantly reduce production time - batch processing specified through Batch XML can now be done in watch folders. Any files dropped in will be converted immediately.
Video import and export Sequoia Pro supports most standard audio and video formats. Sequoia Pro also make it possible to edit video material for dubbing and post-production. Multiple videos can be loaded into Sequoia Pro natively. Make sure you use uncompressed (or minimally compressed) formats, since positioning and editing these is much faster.
Steinberg SpectraLayers Pro 10 This external audio editor enables a whole new process in mixing, sound design and restoration by simply layering the frequency spectrum. SpectraLayers is one of the most innovative systems for editing the frequency spectrum. The latest version impresses with dynamic spectrum processing in real time. You can now not only see the effects of changes to the frequency spectrum, but also hear them directly as you work on them. Steinberg SpectraLayers Pro 10 is available in Sequoia Pro Enterprise.