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RealityCapture is the state-of-the-art photogrammetry software solution that is changing the industry.It is currently the fastest solution on the market, which brings effectivity to your work and allows you to focus on your targets.Create virtual reality scenes, textured 3D meshes, orthographic projections, geo-referenced maps and much more from images and/or laser scans completely automatically.
With RealityCapture, photogrammetry software, you can create your 3D model fast and easily. Intuitive User Interface together with the in-built HELP will guide you throughout the model creation.
RealityCapture (RC) is a state-of-the-art all-in-one photogrammetry software solution which automatically extracts beautiful and accurate 3D models from a set of ordinary images and/or laser scans.Take advantage of low hardware requirements for processing of billions of triangles without any performance loss.
Create detailed, textured 3D models ready for export to content-creation and artistic tools. Decimate, export, retopologize, import, and texture easily and fast.
Once you are finished and want to share your results with the world, RealityCapture enables you to share your creation either to Destinations or you can upload it directly to Sketchfab.
RealityCapture software allows you to directly upload your model reconstructed from images to Sketchfab. Sketchfab is a website used to display and share 3D content online. The company behind it has been launched in France and is based in Paris and New York City today. It provides a 3D model viewer based on the WebGL technology that allows to display 3D models on any mobile, desktop webpage or VR headset.
RealityCapture is a perfect solution for your mapping projects. You can create infinite number of ortho-projections and maps. For each map, area and volume measurements are automatically calculated. Moreover, you can use several options how to geo-reference your map and with control point experience, you are able to create hundreds of measurements for ground control points within minutes.
RealityCapture Map Wizard is basically one-click virtual assistant in a creation of geo-referenced maps and/or models.It is an easy and intuitive tool enabling you to have end-to-end results in one place.It works in few simple steps:
RealityCapture enables you to use all different types of geo-referencing like:
It has never been so easy to create a map. Just define an area, select a coordinate system and press a button. Your map will be stored in the project and you will be able to export it anytime. You can export your map in the form of a "True Orthographic Photograph" or a "Digital Surface Model" into:
You are not limited just to maps with your projects. You can create arbitrary orthographic projections and cross-sections.You can define the projection plane, size and rotation of the projection area and get the resolution you need. All ortho-projections are saved and can be exported as image, altitude or depth layer. This feature is very useful for project documentations.
Meet your deadlines and create 3D assets 6x more efficiently then with other traditional methods. Now you can run 4 instances of RealityCapture at the same time. It’s simple. Use your phone or DSLR and capture an object from every angle.Use photos to recreate small 3D objects, digital doubles or big 3D environments ready to export for content-creation and artistic tools.
Bring physical objects into 3D and be creative. Build you own environment from real world objects and create truly immersive experience. Replace manual modelling and speed up your creative workflow with RealityCapture photogrammetry software.
With RealityCapture you obtain clean detailed meshes with picture-perfect textures. Automatize your workflow with command line to get the result even faster.
RealityCapture offers variety of tools which helps you to finute your model. Filter unwanted parts, smooth and simplify your mesh to achieve the best possible result. Export results in all standard formats compatible with third party software (Unreal Engine, Unity, etc.).
Get the most authentic digital double or 3D asset. Set a coordinate system, compute a model, decimate, texture, export all in one automated process using RealityCapture CLI.
Scale and Coordinate System Preservation
There are different ways how to preserve coordinate system across different scans with RealityCapture. It all depends on your camera setup.
If you are sure that your camera setup is fixed, then you can use pre-calibration with XMP files. By fixed it's meant that your supporting structure is so strong that each camera position and orientation will remain stable (+-0.01mm and +-0.01 degrees) across different scans. Furthermore, your internal camera parameters will remain fixed, as well (no autofocus, no image stabilization, etc.). If you are not absolutely sure about the precision, you can still use XMP files set to draft mode and RealityCapture will fine tune camera poses and calibration.
If your camera position and orientation remain almost stable, then you can use the so-called "flight-log workflow". You can align each scan separately, import a flight log file with camera positions and update the created component. It will just compute a rigid transformation (translation, rotation, scale) so that the original alignment fits best the pre-defined positions imported from the flight-log file. With this workflow, you do not need to place markers into your scene.
You can also use the well-known way of coordinate system preservation, which is placing radial or any other type of markers into the scene. RealityCapture offers the possibility to generate the coded markers and detect them automatically with a Detect Markers Tool. Using this tool significantly reduces time of points' identification and helps you get correct alignment in couple of minutes.
You can achieve any type of automation with RealityCapture. It does not matter whether you are processing your data on a cloud or locally. There is always a solution for you.
The following video drives you through the creation process of a digital double using RealityCapture.
When this solution has been released in 2015, RealityCapture was the only software on the market capable of automatic laser-scan registration and processing together with images in one step. Still, with this solution you can get the amazing detail in a fraction of time.
RealityCapture produces complete, seamless and accurate models that contain the best from your input data.By combining laser scans and images you can get amazingly detailed and accurate geometry from laser scans and also amazingly detailed and realistic textures from photos.RealityCapture uses the best from both worlds (laser scans and images) in order to deliver the most accurate results.
"Are the laser scans and images reconstructed separately, and then just merged together"? No, they are not. The advanced proprietary algorithms allow simultaneous registration of all inputs in one step - terrestrial laser scans - ground level photos - drone imagery. This allows creation of seamless point clouds, 3D meshes and ortho projection with the superior accuracy and detail.Not just mixing 2 point clouds but fully involving all inputs in camera and laser scan pose estimation.
Since RealityCapture combines both laser scans and images in the alignment step, you are able to create seamless and consistent mesh. The resulting mesh is simply the best what you can get from laser and photogrammetry. It is metrologically correct, since RealityCapture does not average laser samples and photogrammetry simply fill holes to add detail where the laser scans are sparse.
RealityCapture enables you to combine terrestrial laser scans with photographs in all possible ways.
RealityCapture can handle big data easily.
Photogrammetry is time saving, cost reducing method which helps to better communicate projects and lowers risks of future errors.Replace manual modelling and speed up your creative workflow. It’s simple. Use your phone or DSLR, or drone and capture an object from every angle.
Easily edit and re-design the reality-captured models. Design missing component that will fit perfectly to object it was made for. Set of integrated post processing tool will help you to fine tune your model. Filter unwanted parts, smooth and simplify your mesh to achieve the best possible result.
With RealityCapture you obtain clean detailed meshes with picture-perfect textures. Use photos to recreate from small 3D objects, large cathedrals, to whole cities. Imagine having your favourite objects in miniature size.
Do you have some precious memories from your childhood, family heritage or vacation memory that you would like to preserve as a 3D model? Simply take pictures of the object, turn them into 3D model with RealityCapture and directly 3D print.
It is recommended to use a machine with at least 4 CPU cores, 16GB of RAM, and 1024 CUDA cores. If you do not have the NVIDIA card, you will be still able to run the application and register images, you will not be able to create a textured mesh.The CPU is required to support SSE4.2 (Streaming SIMD Extensions 4.2) or higher.How to find out whether you have CUDA 2.0+ update the drivers and check here: https://developer.nvidia.com/cuda-gpus
The RealityCapture application uses state-of-the-art out-of-core algorithms for almost every task. Therefore, you do not need to worry about computer memory.You can easily register an unlimited number of images/laser-scans on a single machine. However, it requires a specific workflow using components. In such cases, 16GB should be enough for thousands of high (36-80 MPX) resolution images. You can find more information about components workflow in the application Help, section Using components.To align an unordered set of images into one component you will need a certain amount of RAM. The consumption depends on a count of images (irrespective of their size) and a count of features per image. If you restrict the count of features per image from default 40K to 20K, you will double the count of images which can use the same amount of RAM.Meshing, coloring, and texturing are completely out-of-core. Hence you do not need to worry about computer RAM at all. This means that once you have even one million images or scans registered together, you can create a mesh and a texture on a machine with e.g. 16GB of RAM without any performance loss.
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