OverviewRealityScan is a cutting-edge photogrammetry solution redefining how professionals capture and transform real-world environments into high-quality digital assets. As the fastest solution on the market, it delivers unmatched efficiency, allowing you to focus on your project goals while RealityScan handles the heavy lifting. Its streamlined workflow and exceptional processing speed make it an ideal choice for visualization, surveying, VFX, game development, and digital twins. With fully automated processing, RealityScan generates virtual reality-ready scenes, textured 3D meshes, orthographic projections, geo-referenced maps, and more—directly from images and/or laser scans. Whether you're documenting a site, creating immersive environments, or producing detailed models for analysis, RealityScan provides the accuracy, speed, and versatility needed to elevate your work.
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From small objects to expansive environments, RealityScan (formerly RealityCapture) empowers professionals with an end-to-end photogrammetry pipeline that delivers high-fidelity photorealistic 3D models and precise point clouds at any scale.
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Unlimited image count and resolution
RealityScan ingests imagery from virtually any source: smartphones, DSLRs, mirrorless cameras, drone rigs, video frames, or screenshots. Import image files of any resolution and in any quantity. Thanks to our out-of-core algorithms, there are no hidden limits on image count or pixel dimensions, so you can process massive datasets on a single machine.
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Photorealistic digital twins
By fusing high-resolution photographs with aerial and ground LiDAR scans, RealityScan produces true-to-life digital twins of interior and exterior spaces, capturing color and geometry with exceptional accuracy and unmatched speed.
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Precision scaling and georeferencing
Automatically scale your model using coded markers and defined constraints, or import ground control-point measurements, flight logs, or RTK/PPK accuracies to align it with world coordinates and ensure survey-grade accuracy. Use XMP metadata to lock and reuse camera priors (precomputed camera positions and orientations), which is useful for reconstruction of repetitive objects and human scanning with fixed camera rigs.
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Scalable UV unwrap solution
Pick between default geometric or mosaic unwrapping methods to optimize texel density and texture quality. Use a fixed texel size style to achieve maximal texture resolutions that match your imported imagery, or adjust the number of textures and their resolutions to find a balance between UV chart size and texture utilization.
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Topology cleanup and refinement
Use simplification and smoothing tools to reduce noise and polygon counts. The automatic hole-closing and clean model tools seal gaps and correct geometry errors in seconds. Remove unwanted elements by lassoing sections or entire objects and deleting them with the filter selection tool.
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High-fidelity surface baking
RealityScan can reconstruct billions of triangles to capture every surface nuance—from fine details to subtle fabric folds. The texture reprojection tool can automatically bake this detail into normal and displacement maps, making a low-poly mesh appear to contain billions of vertices.
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Mask out image background or objects
Use AI Masking to automatically isolate subjects and remove backgrounds in turntable or object-flip capture techniques, ensuring complete model reconstruction of objects from every angle.
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Advanced image layers workflows
Utilize multiple image layers—such as texture edits under different lighting setups or color calibrations, segmentation labels, or custom masks—to produce alternate texture sets, model variations and streamline classification of vertices without reprocessing your entire capture.
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Simplify processing by splitting the scene
Our divider workflow script splits large environments into manageable chunks. Process each section independently, then import it to Unreal Engine. Thanks to georeferencing, all parts will sit flush without any visible seams.
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Create high-resolution heightmaps
Generate high-resolution digital terrain models and export heightmaps ready for terrain generation and worldbuilding inside Unreal Engine, Unreal Editor for Fortnite (UEFN), Twinmotion, or other tools.
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One-click start solution
Define your workflow once in Settings and hit Start to launch batch processing, using the same set of settings and tools each time you hit it.
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Command line processing
Use the command line in RealityScan to automate processing and streamline your workflow. Create batch files to run tasks consistently, ensuring efficiency and control over your project needs. Use the headless CLI to automate your captures, manage batch files, and integrate RealityScan into production pipelines.
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Custom command macros
Record custom command sequences as interface macros to simplify workflows and accelerate processes across projects.
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Create reports with RealityScan scripting language
Leverage the built-in scripting language—also known as the reporting system—to develop new features (e.g., custom export formats) and extract granular project metadata for monitoring, logging, auditing, and performance optimization.
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