Did you know that Thea Render is a very versatile 3D-renderer featuring state-of-the-art, unbiased and graphics processing unit (GPU) engines? These engines – all of which operate within the same framework – significantly reduce rendering times and enable designers to focus on detailing photorealistic quality visualizations. Thea Render is a great solution for innovative designers, architects, and digital artists and is available for SketchUp, Rhino, and Altair Inspire Studio users.
These are Thea Render's new features:
Adaptive Tracing is a technique that solves difficult lighting scenarios, such as caustics from point lights, sun pool caustics and diffuse interreflections. This results in images with a higher dynamic range and lighting effects that were previously impossible.
Random color is a procedural texture that can be used to add variation to your instanced models and create rich looking images for grass, bushes, trees, wooden floor and more.
The Intel Open Image Denoiser is now integrated inside Thea Render. The AI-accelerated denoiser provides high quality noise free images and runs on the CPU.
Denoising with both Intel’s and NVIDIA’s AI denoisers is also supported during an interactive rendering session.
Thea Render makes use of the latest NVIDIA CUDA Toolkit which introduces support for the NVIDIA Ampere architecture.
Thea for SketchUphas been updated with new features and workflow enhancements too.
Local Proxy Material Editing
Thea Proxy materials can now be edited with the Material Editor with a click of a button.
Better refresh of high resolution production renders
High resolution images refresh now faster without locking the interface.
Glare is now multithreaded and CPU/GPU accelerated, making it a lot times faster.
Faster interactive scene updates
Geometry heavy scenes perform faster during interactive rendering and object translation is now a lot faster.
Support for Lindalë Skatter™
Rendering Multithreaded export
HDR Region Render
Here some of Thea for Rhino's workflow improvements that you are going to love:
Render History in Darkroom
A new panel has been added to the Thea Darkroom with a list all the rendered images with the option to revisit and modify previous renders.
Unified Content Browser
Material, Models and Asset Managements are now all under one unified Content Browser.
It is possible to increase the amount of samples per pixel and resume a finished render.
Enhanced Region Render
Region Render is now blended with the whole image and tone mapping operations affect the whole image. On top of that, resume rendering is also supported by region renders.
McNeel Grasshopper® interactive updates
Console and Network log
Connect with our sales expert firstname.lastname@example.org or call 866 362 8970 ext.704 if you have questions about Thea Render for Rhino or Thea Render for SketchUp.
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