RandomControl, the maker of fryrender and previously known as Feversoft, is joining other companies on the real-time rendering arena (Bunkspeed Hypershot, seac02 LinceoVR, etc.)
To prove the value of the technology they are working at, they are circulating this impressive video:
The video was recorded in real-time using RandomControl's engine RC5. The original scene was created in Autodesk 3ds Max and was exported and precomputed using fryrender RT.
The resulting data file (along with the camera animation created in 3ds Max) were played in RC5 using rc5player.exe in record mode.
The frames were output by rc5player in real-time (at a rate of over 20 frames per second). All effects precomputed by fryrender RT such as DOF, vignetting, Global Illumination and physical materials were interpreted by RC5 in real-time. The frames were assembled in a video editing software, and an audio track was added for greater effect.
Some of the RC5 features which can be seen in action in the video are:
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If it's not in the actual 3D modeling and sketching, where is the real difference between the two programs?