Solo mode keeps only the active SubTool visible so you can sculpt, select, and transform without distractions.
Access and setup
- Transform palette: Toggle Transform > Solo (also on the right shelf).
- Assign a custom hotkey: Preferences > Hotkeys > Enable Customize, then Ctrl+Alt-click the Solo button and press your desired key. Store with Preferences > Hotkeys > Store.
- Pro tip: Place Solo in your Custom UI for one-click access (Preferences > Config > Enable Customize, then Ctrl+Alt-drag the button to your UI; Store Config).
Why Solo matters
- Focus: Eliminates visual noise so primary forms and silhouettes read clearly.
- Precision: Prevents accidental strokes on other SubTools, especially with wide brushes like Move and Inflate.
- Speed: Fewer visible meshes can improve viewport responsiveness on dense scenes.
- Framing: Press F to frame the active SubTool instantly when in Solo.
Everyday workflows that benefit
- Sculpting passes: Toggle Solo before sharpening edges with Dam_Standard or polishing with HPolish so you don’t catch neighboring meshes.
- Transforms: With Gizmo 3D, Solo makes pivots easier to see; combine with Transform > Local Transform and Local Symmetry for off-center parts.
- Polypaint cleanup: Hide other SubTools to judge true color and material response without spill or contrast bias.
- Silhouette checks: Solo + MatCap Gray and a small rotation quickly reveals proportion issues.
- Hard-surface paneling: Use Solo while QMesh/Extrude in ZModeler to avoid snapping to unintended geometry.
Combine Solo with other visibility tools
- Polygroups + visibility: In Solo, use Ctrl+Shift-click on a Polygroup to isolate regions within the active SubTool for ultra-focused edits.
- Ghost/Transparency: When you need context, disable Solo and use Transform > Transparency and Ghost to see through adjacent parts rather than hiding them completely.
- Frame and outline: Shift+F toggles PolyFrame; in Solo this provides clean topology feedback without clutter.
Avoid these pitfalls
- Projection and baking: Project All, Live Booleans, and multi-SubTool operations rely on visible geometry. Turn Solo off before projecting details, boolean unions, or baking passes.
- Export checks: Solo only affects viewport visibility, not file export selection. Verify SubTool selections and export settings explicitly.
Micro-workflows to try today
- Quick retouch: Alt-click a part on the canvas to make it active, tap Solo, F to frame, make your edit, then toggle Solo off to review in context.
- Pose refinement: In Transpose Master, Solo individual parts while fine-tuning weights and masks, then disable Solo to validate interpenetrations.
- Material look-dev: Solo the SubTool, FillObject with a test material, evaluate highlights, then revert to your production material and un-Solo.
If you need ZBrush or additional add-ons, check out NOVEDGE for licensing options and expert advice: NOVEDGE. For the latest ZBrush subscriptions and bundles, start here: NOVEDGE ZBrush offerings. Their team can also recommend hardware and companion tools to make Solo-heavy workflows even smoother: contact NOVEDGE.






