"Great customer service. The folks at Novedge were super helpful in navigating a somewhat complicated order including software upgrades and serial numbers in various stages of inactivity. They were friendly and helpful throughout the process.."
Ruben Ruckmark
"Quick & very helpful. We have been using Novedge for years and are very happy with their quick service when we need to make a purchase and excellent support resolving any issues."
Will Woodson
"Scott is the best. He reminds me about subscriptions dates, guides me in the correct direction for updates. He always responds promptly to me. He is literally the reason I continue to work with Novedge and will do so in the future."
Edward Mchugh
"Calvin Lok is “the man”. After my purchase of Sketchup 2021, he called me and provided step-by-step instructions to ease me through difficulties I was having with the setup of my new software."
Mike Borzage
May 18, 2024 2 min read

Today's focus is on a crucial process for game asset creation: Baking Textures in ZBrush. When it comes to developing assets for games, optimizing the model's texture without compromising on detail is vital.
Project All function in the SubTool palette to project details from the high-res mesh to the low-res mesh. Adjust the projection strength and distance settings as needed for a clean bake.Multi Map Exporter plugin.For those looking to deepen their understanding of texture baking and other ZBrush features, NOVEDGE offers resources and tools to enhance your skill set. Baking textures is just one of the many processes in ZBrush that can streamline your workflow for game development.
Implementing these steps ensures you retain the rich detail of your high-resolution ZBrush models in a game-ready format, balancing performance and visual fidelity for an optimal gaming experience.
You can find all the ZBrush products on the NOVEDGE web site at this page.

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