Curve Brushes enable fast, accurate placement of Insert Mesh (IMM) parts—ideal for cables, stitches, pipes, and trims. For licenses, upgrades, and accessories, check out NOVEDGE.
Choose the right starting point:
- Use default IMM curve brushes (e.g., CurveTube, CurveMultiMesh) to prototype quickly.
- For production, build a custom IMM with Tri Parts so ends and mids behave cleanly on curves: Brush > Create InsertMesh, then Brush > Modifiers > Tri Parts + Weld Points.
- Keep scale predictable: set Brush > Depth > Imbed to make inserts sit flush without hovering or sinking.
- Enable Brush > Modifiers > Align to Normal to orient the insert consistently to the surface.
Place curves with control:
- Stroke > Curve > Snap ON so the curve adheres to surface curvature.
- Tune Curve Snap Distance: lower values hug details; higher values smooth over micro bumps.
- Set Curve Step for spacing/tiling precision (smaller = denser placement for repeating IMM).
- Use AsLine for perfectly straight runs, then toggle off to resume organic paths.
- Lock Start/Lock End to keep anchors planted while you edit mid-spans.
- Brush > Depth > Front/Back Adjust helps when curves seem to clip or float.
Drive precision from topology:
- Define clean PolyGroups where you need guided paths (ZModeler/Group by Normals/Group Visible).
- Stroke > Curve Functions > Frame Mesh to automatically create curves along borders, creased edges, or PolyGroup loops.
- Toggle Frame Border/Frame PolyGroups to target exactly the edge rings you want.
Edit curves non-destructively:
- Click-drag the curve to reposition segments; drag endpoints to slide the start/finish precisely.
- Enable Stroke > Curve > Bend, Elastic, or Liquid to control how the insert deforms while you tweak the path.
- Projection Strength helps the insert conform to uneven surfaces without tearing.
- To finalize, simply start a new stroke elsewhere or split the inserted mesh to its own SubTool for further edits.
Shape variation along the path:
- Brush > Modifiers > Curve Modifiers: enable Size to taper cables or stitches from start to end.
- Use Twist or Roll graphs for braided, spiral, or repeated-tilt effects on IMM chains.
- For repeating panels/rivets, lower Curve Step and enable Weld Points if continuity is required.
Troubleshooting quick hits:
- Jagged bends: decrease Curve Step or simplify the path; avoid extreme radii relative to insert thickness.
- Gaps between segments: enable Weld Points or slightly increase Curve Step for overlap.
- Stretching on corners: use Tri Parts with a neutral, uniform midsection and check Stretch settings.
- Surface poke-through: nudge Imbed and adjust Projection Strength downward.
Integrate this workflow into your kitbashing library and save time on every hard-surface or character pass. For ZBrush deals, hardware, and pro add-ons, visit NOVEDGE.






