Visualise Surface Normals in 3ds Max and Blender | Display Normals Tool

October 05, 2026 1 min read

Visualise Surface Normals in 3ds Max and Blender  | Display Normals Tool

Video From YouTube: SiNi Software




Explore the powerful capabilities of the SiNi Display Normals Tool in Autodesk 3ds Max and Blender. This tutorial guides viewers through visualizing mesh normal directions directly within the viewport, offering a clear method to enhance workflow efficiency. Learn how to create temporary normal preview lines, adjust their display size, and inspect selected geometry for potential orientation and shading issues. The Display Normals Tool is essential for checking surface-normal direction, identifying flipped or inconsistent normals, troubleshooting viewport shading problems, and inspecting imported CAD files. Elevate modeling skills and ensure optimal geometry integrity with this insightful demonstration from 2Shapes.

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