Rhino 3D Tip: Extract Production-Ready UV Isocurves

February 17, 2026 2 min read

Rhino 3D Tip: Extract Production-Ready UV Isocurves

Turn a surface’s UV structure into production‑ready guide curves with UVIsocurve for fast, clean downstream operations.

UV isocurves are lines of constant U or V parameter on a surface. Extracting them gives you perfectly aligned curves for trimming, splitting, panelization, and reference geometry—without guessing or redrawing. If your toolbar shows DupIsocurve or ExtractIsocurve, it’s the same family of tools; naming can vary across Rhino versions.

  • Why it matters
    • Produces geometry that follows the surface’s natural flow for better continuity and fabrication fit.
    • Speeds up operations like Split, OffsetCrvOnSrf, and Make2D with predictable results.
    • Eliminates wobbly hand-traced curves and reduces rework.
  • Core workflow (fast and consistent)
    • Select the target surface or polysurface face.
    • Run UVIsocurve (or DupIsocurve/ExtractIsocurve).
    • Click a point on the surface to place the isocurve.
    • Toggle direction in the command line: U or V (use Both if available to get a crossing pair).
    • Use Osnaps for precise placement (Quad, Mid, Near). SmartTrack can help align picks across faces.
    • Enable Multiple to pull a series of evenly spaced isocurves quickly.
    • Press Enter to accept. You now have clean curves ready for Split, Trim, or OffsetCrvOnSrf.
  • Pro tips to keep you sharp
    • Verify UV orientation first with Dir—blue for U, green for V—so you don’t pull the wrong direction.
    • On trimmed surfaces, consider ShrinkTrimmedSrf to tighten the underlying domain; isocurves will better reflect visible edges.
    • For fabrication grids, extract isocurves, then use Divide or ArrayCrv to create consistent panel seams.
    • Pair isocurves with OffsetCrvOnSrf to generate accurate seam allowances or stitch lines on complex skins.
    • Use SplitAtIsocurve to directly split a surface along a picked U or V without first duplicating the curve.
    • When evaluating flow and quality, turn up object Isocurve Density in Properties for visual feedback; extract only what you need.
  • Troubleshooting and edge cases
    • If the curve isn’t where you expect, flip the surface with Dir (SwapUV or Flip) and try again.
    • G0/G1 seams across polysurfaces may not line up perfectly; extract on each face and Join the results if needed.
    • Very tight curvature can cause dense control points—Rebuild the extracted curve for a lighter, fairer curve if it’s only a reference.
    • For free-form layouts not aligned to UV flow, consider CurveOnSurface or Pull as alternatives.

Going parametric? In Grasshopper, SubSrf (Isotrim) and IsoCurve components let you panelize and extract U/V lines at controllable parameters—ideal for patterning, ribs, and rationalization workflows before baking back to Rhino.

Need Rhino or plugin recommendations to extend this workflow? Explore solutions and expert guidance at NOVEDGE. For licenses, upgrades, and training resources tailored to your pipeline, check the Rhino offerings on NOVEDGE and connect with their specialists.



You can find all the Rhino products on the NOVEDGE web site at this page.







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