Animating your first walk cycle - Part 6 (Finale): Animating accessories

February 12, 2025 1 min read

Autodesk Fusion 360

Video From YouTube: Maya Learning Channel




In this concluding installment from AutoDesk, dive into the world of animation with expert guidance on how to bring life to your character's accessories. The tutorial, ideal for beginners, delves into the nuances of secondary motion, ensuring your animated figures move with a realistic touch. Learn to refine your walk cycle with dynamic and believable accessory animations that enhance the overall movement. Whether it's a swaying scarf or a bouncing belt, add that extra layer of polish to your animation project with these professional tips. This series serves as a comprehensive foundation for aspiring animators looking to master the art of character movement.

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