Animating your first walk cycle - Part 4: Smoothing motion with splines

February 10, 2025 1 min read

Autodesk Fusion 360

Video From YouTube: Maya Learning Channel




Discover the secrets to creating fluid, lifelike animations with AutoDesk's expert guidance. This tutorial, led by animation veteran Fabio De Proft, dives into the nuances of using animation splines within the Graph Editor. It is designed to help beginners master the art of smoothing transitions between keyframes, ensuring a natural flow in their walk cycle animations. Viewers will be equipped with the skills to refine their character's movements, adding a professional polish to their work. The series is perfect for those looking to enhance their animation repertoire, with resources and a condensed version available for an efficient learning experience.

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