RailClone is the world's most powerful artist-friendly parametric modelling plugin for 3ds Max.
Tired of using fixed, hard to modify, assets that require time-consuming manual labour to edit? Wish it was easier to create smart parametric objects that are easy to update, can be used and reused again and again, but requires minimal time investment? Enter RailClone - the artist-friendly parametric modelling and spline-cloning plugin for 3ds Max that's fast, efficient, and easy-to-learn.
RailClone is unlike any other tool on the market. Objects are created simply by assembling and repeating existing geometry using an easy-to-define set of rules. If you can model in Max, you can create procedural objects with RailClone.
Choose from hundreds of built-in presets, adapt existing objects by adding your own geometry, or even create your own from scratch using RailClone's easy-to-understand visual editor
Thanks to Railclone, now anyone can create and use sophisticated parametric assets!
How does it work?
Learning Raiclone is as easy as 1-2-3:
1 - BASE OBJECTS RailClone doesn't construct an object from scratch, it works by assembling and repeating existing pieces of geometry along paths. To do this it needs two things - a spline for the path and of course, some modular geometry.
2 - RULE GENERATORS Imagine you're explaining to a manufacturer how to build this bus shelter, you might say: "Put a glass panel at the start and the end, add mullions at 2m intervals, then fill in between with the roof and glazing." If you understand this, you understand RailClone.
3 - MODIFIERS Just like Max, RailClone has its own modifiers, called operators, that are used to manipulate geometry. You can group items, create patterns, randomise transforms, UVs and materials IDs, create conditional relationships and much more.
Proxy Cache Bake RailClone objects to a proxy cache without destroying instancing or losing access to advanced features. Caches can be stored in the scene or exported to a separate file to minimise file bloat and make them easy to reuse.
Distribute Lights and VDBs Distribute non-geometric objects including lights and VDB volumes. Combine them with geometry for hybrid styles and even use RailClone Colour with light tint to create random variations.
Support for Groups Precompose objects into standard Max groups and use them as segments that can be any combination of geometric objects, non-geometric objects like lights and VDBs, or both.
Intuitive banking control Control the banking angle of geometry at any point along a spline by adding easy-to-manipulate gizmos via the RC Spline modifier. By simply rotating a marker, the geometry twists, turns, and smoothly deforms to match.
New Evenly Modes Distribute geometry at regularly spaced intervals along a spline with more control than ever before. Force an odd number of intervals, an even number, or simply use the original mode where the number is determined by best fit.
Drop Down Lists Make it easier for users to select geometry, change materials, turn on and off elements, or control pretty much any attribute of a graph that takes a numeric input using easy to understand text-based drop-down lists.
Compatible with Arnold 7 Use the latest version of Autodesk's built in rendering engine, as well as the latest releases of V-Ray, Corona, and Redshift.
Control generators using Marker data Use markers to control many Generator parameters when using Extend X/Y Size to area mode. Where multiple markers are found on a spline, the value is taken from the first marker found.
Improvements to clipping Translate or rotate nested generators or composed objects outside the boundary of a clipping area and still retain all the segments. Great for creating 100s of randomised hinged or sliding doors and windows.
RailClone allows anyone to create smart architectural components that are easy to set-up and edit. It's not just a modelling tool either, its instancing power means you can easily create scenes with huge poly counts.
RailClone is an exceptional scene assembly tool. It's rule-based approach to modelling makes parametric layout accessible to VFX artists. From the most intricate detailing to planet-scale designs, RailClone has got you covered.
RailClone fits perfectly into design processes that require rapid and regular updates. Models are fully editable at any time and making changes is fast and easy - which means less time spent updating scenes, and more time spent designing.
Versatile - With RailClone there are no limits on your creativity. Unlike other scripts and plugins that are designed for a single type of model, in RailClone you can create almost any parametric object.
Easy to Use - RailClone uses an easy-to-understand graphical Style Editor to create sophisticated structures. Unlike other procedural tools, absolutely no programming knowledge is necessary.
Fast - RailClone is fully multi-threaded and highly optimized for speed. This, coupled with the Points-cloud display mode, and native geometry shaders means that you can create and render huge parametric objects, made from thousands of highly detailed parts.
Adaptative - RailClone transforms, slices and deforms geometry to create a seamless object. Just set the construction rules, and all the necessary deformations are applied automatically, even on curved paths.
Smart - Let RailClone do the thinking for you with advanced algorithms to deform geometry to follow sloping paths and surfaces. Inclined and uneven walls, stairs, handrails and balustrades and stepped fences are no longer a chore to create in 3ds Max.
Ready to go - RailClone comes with over 350 predefined styles, including Fences, Railings, Barriers, Traffic, Walls, and much more. The library browser is fully customizable, allowing you to add new categories and models with a single click and share them with your colleagues.
In order to work properly, your copy of RailClone 4 — 1-Year Subscription requires:
Autodesk 3ds Max 3D modeling, animation, and rendering software for games and design visualization.
Latest RailClone Webinar from Novedge
Novedge Webinar #302: Parametric modelling made easy
Novedge Webinar #302: Parametric modelling made easy