Phoenix FD 4 for Maya empowers VFX artists to simulate fire, smoke, explosions, liquids, foam and splashes, while offering exceptional flexibility and speed. Phoenix FD 4 for Maya is a hybrid simulation system that includes grids and particles, enabling you to get the best of both worlds. Fully integrated with Autodesk Maya and optimized to render with V-Ray, Phoenix FD 4 for Maya harnesses the power of Chaos Group's rendering engine including proper GI from the generated fluid. And Phoenix FD 4 for Maya is compatible with and supports industry standard tools and formats like Alembic and OpenVDB.
New Voxel And Particle Tuners
Change each voxel and particle's properties during simulation, and use customizable conditions to delete particles.
Float your objects over pools or wash them away in floods with basic rigid body simulation for Phoenix liquids.
Transport texture coordinates along fluids during simulation and use them for advanced render-time effects.
Standalone Cache Preview Tool
Load AUR, VDB and F3D cache files, preview them and save image sequences.
Create procedural foam coloring of ocean waves without simulation.
Liquid, Splashes & Foam
With Phoenix FD 4 for Maya you can create realistic liquid simulations with splashes and foam directly in 3ds Max.
Smoke, Fire & Explosions
Create any type of fire and smoke effects with Phoenix FD 4 for Maya's powerful, adaptive-grid dynamics engine.
Fine-tune simulations interactively in the viewport with Phoenix FD 4 for Maya's GPU-accelerated preview.
Increase simulation resolution and add detail without changing overall shape or behavior.
Perfect for generating small wisps of smoke and steam.
Render particles as bubbles, drops, points, or fog.
Simulate highly-realistic and complex vorticity effects with full control over large-scale vortex strength and ultra fine details.
Use a wide range of customizable emission sources – animated meshes, texture maps and particles – to drive complex simulations.
Render photoreal fluids and volumetric effects using V-Ray's optimized Phoenix FD shader.
Create a series of simulations that trigger and interact with each other.
Speed up or slow down simulation playback. Perfect for slow motion effects.
Easily create ocean surfaces that never repeat using procedural ocean displacement. Preview and render the ocean surface without simulating cache files.
Influence simulations with forces like wind, spline follow, mesh attraction and more.
Use Phoenix FD simulation licenses to submit jobs over the network to Deadline and Backburner.
In order to work properly, your copy of Phoenix FD 4 for MayaWorkstation Lic. with 1 Sim Noderequires:
Autodesk Maya Maya 1-Year:Begin your journey into the world of 3D graphics and animation.
Support & Maintenance
A Phoenix FD 4 for Maya major version has active SOFTWARE SUPPORT & MAINTENANCE from its release date to the following next major release date. During the SOFTWARE MAINTENANCE stage Chaos Group will:
Release minor updates including patches, bug fixes, service packs, enhancements, new minor features, and platform compatibility updates.
Provide support and technical assistance to clients.
Provide software builds for download.
Recommended System Specification
Manufacturer's system requirements are generally the bare minimum that you need to run the software and insufficient for effective and productive operation of the product.
Our suggested "real world" mid-range desktop system key specifications to properly run Phoenix FD are as follows:
CPU: Intel Core i7
Graphics Card: NVIDIA QUADRO RTX4000
Hard Drive: 1TB NVMe
Operating System: Windows 10 Pro
Novedge, in partnership withHigh Speed Computing, can also provide the perfect hardware for your design needs,pre-installed with your software, at a very competitive price. Contact us to discuss custom-configured workstations and laptops.