INSYDIUM Cycles 4D is a dedicated bridge plugin allowing CINEMA 4D users to access the Cycles rendering engine directly inside Cinema 4D without the need for an external application.
With INSYDIUM’s own Real-Time Preview window and fully featured Node Editor, along with our eye for detail and quality, Cycles 4D is the ultimate render companion with unparalleled access to all CINEMA 4D Modules and superb integration with X-Particles.
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Why Cycles 4D? With Cycles 4D and X-Particles, the challenges of working on a complex 3D scene are made simple. |
Cinema 4D Integration Cycles 4D is a complete extension to the Cinema 4D workflow. Access many parts of Cinema 4D directly in the Node Editor, giving you full control over your scene assets. Cycles 4D integrates seamlessly into your working environment.
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Cycles 4D gives you the features to improve your workflow and productivity. You'll find fantastic lighting tools for greater control of your lighting rigs, enabling you to create excellent physically correct, realistic results. Our super-efficient Node Editor and smooth, fast Real-Time preview, all create an extensive toolset for 3D Artists.
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OptiX™ Support OptiX™ provides hardware-accelerated ray-tracing with NVIDIA RTX graphics processors. It offers a significant boost to rendering performance. |
Custom AOVs (Arbitrary Output Variables) AOVs allow you to take any arbitrary information out of the shader tree and into the compositing tree. This can be an excellent way to debug or tweak very fine details of a scene in post-processing. |
Replicator Node The Replicator node lets you replicate an image over an object surface. The node comes with controls for scale and rotation for precise placement. |
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Viewport Texture Support All image textures used in Cycles 4D can be viewed directly in the Cinema 4D Viewport. |
OpenVDB Velocity Maps More accurate motion blur on your OpenVDB meshes with the built-in velocity map support. |
Light Kits The Light Kits contain a Softbox, Ring and Spot Lights to give you quick physical lighting rigs for studio setups and more. |
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Lights Manager The Lights Manager gives a global overview of all lights in your scene. Enabling you to control the color intensity and much more. |
Layer Node The Layer node lets you input multiple images and use transfer modes to control each layer. Fine tune your layers for picture-perfect renders. |
Principled Hair A physically based easy to use shader for rendering hair and fur. The shader provides three different ways, to colour the hair strands. Direct Colouring, Melanin concentration and Absorption coefficient. |
And many more:
In order to work properly, your copy of INSYDIUM X-Cycles 4D requires:
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