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Artlantis 2019

Artlantis 2019: excels in creating high-resolution 3D renderings, Panoramas, VR objects and animations

Artlantis 2019Artlantis 2019 is now available! Unifying the features of Artlantis Render and Artlantis Studio in one powerful application, Artlantis 2019 boasts a number of new features maximizing rendering accuracy and elevating your architectural renderings.
Artlantis 2019 is a flagship software in VR imagery, has conquered nearly 100,000 architects, interior designers, landscapers, urban planners, space planners... in more than 110 countries. Using its own rendering engine, without relying on graphic cards, Artlantis is used by experts, advanced users and beginners, for simulation, presentations and communication, by producing renderings of a striking photo-realism. Artlantis 2019 unifies in one powerful application the previous Render and Studio versions, including all their features, offering useful display modes such as perspectives and parallel views and producing images, panoramas, VR objects and animations in very high quality and record time!

What's New

Simplified and ordered site insertion tool
An architectural project is not complete without its context. With the new site insertion tool in Artlantis 2019, the method of calculating the insertion of 3D models within an imported fixed view has been completely redesigned for a simpler and more fluid use. You will be guided step-by-step in inserting a 3D project into the environment of your choice. Simulating a building in its future environment is easier than ever!
Improved vegetation tool
Dress your project with vegetation in mere seconds! The improved vegetation tool allows you to choose between drag & dropping objects one-by-one, or automatically blanketing a zone with multi-selected vegetation.
3D grass
Artlantis 2019 now has new shaders helping the generation of 3D grass, enhancing the realism of the scene.
Automatic exposure
Control the exposure of your rendering with a simple slider; never underexposed or over-;exposed, your rendering always benefits from the best exposure possible.
Enriched media catalog
Adding objects to a scene is the easiest way to reflect your rendering style and make your project stand out. Artlantis 2019 introduces an enriched media catalog including realistic 3D grass, a wide variety of characters and vehicles to embellish your Artlantis projects with ease.
Twinlinker
Twinlinker will now be sold as a separate teammate for Artlantis to create and share unlimited virtual visits online. Just as with Twinmotion 2019, export your Artlantis 2019 media (images and panoramas) to Twinlinker, then link them together to instantly create virtual visits to share widely by email, on social networks or make available on your website. It's a true added-value to both your business and Artlantis 2019.

Features

Interface
Designed with an extremely clear and ergonomic interface, Artlantis is easy to learn and use. At all times, all the necessary tools are displayed around its preview window, which allows you to see the results of each adjustment.
2D View
In addition to the 3D preview, Artlantis has a 2D viewing window for positioning viewpoints and their sequences, making it easier to create exploration paths or panoramas.
Viewpoints library
Artlantis makes it possible to save as many viewpoints, in perspective or in orthogonal projection, as you want, and to recall them at every moment with the new adjustments made on the luminous models, the seasonal ecosystems or the materials of dressing.
Postcards
All shaders' customized settings in a viewpoint can be saved for later use. Each scene can be saved in the library as a postcard in which any material setting can be reused with a simple drag & drop onto the current object to be modified.
Global illumination
With Artlantis, it's fast and easy to create light studies according to the geometry, the sources, the geographical orientation, the date or the materials. Integrating saved irradiance calculations, Artlantis very accurately evaluates light energy exchanges for radiosity simulation, adding realism to rendered images.
Twinlinker: virtual visits
New Artlantis teammate, Twinlinker, allows you to create and share virtual visits of your projects online instantly and easily. Just as with Twinmotion 2019, export your Artlantis 2019 media (images and panoramas) to Twinlinker, then link them together to instantly create virtual visits to shareby email, on social networks or make available on your website.
Lighting
  • Artificial lights: no limits to positioning, orientation, color, intensity, or quantity.
  • IES profiles: you can import your own IES profiles and those of builders.
  • Heliodons: natural light sources, dependent upon the setting of the time, date and place (longitude, latitude).
  • Neon shader: rebounds, reflections, diffusion across a surface…
+400 media catalog
Clear and rich, it is set up intuitively for easy navigation. Media packs are available for purchase through an integrated Media Store.
Shaders
Artlantis makes using shaders fast and easy. Instantly dress a material with all the attributes of a given shader with a simple 'drag & drop' from the catalog to the desired surface in the scene.
Texture mapping
You can use your own images as materials. Import your own images with a simple 'drag & drop' from the catalog. Then, clone them horizontally and/or vertically to cover the surface you have selected.
White model
During calculation, white model rendering changes all surfaces to white except for those that are transparent. Lights maintain their color for sophisticated environments.
White balance
White Balance allows you to adjust the dominant color of a scene to the ambient lighting. Simply set it either automatically or from the desired reference color.
Ambient Occlusion
You can create virtual shadows in small areas where natural light doesn't go. It brings more depth and relief to the scene.
Adaptive antialiasing
Smarter anti-aliasing makes it possible to detect the areas to be treated, optimizing calculation and reducing rendering times as a result, with no alteration of the quality of the image.
Post-Processing
Apply different effects to the current view and set the brightness, contrast, and color of a rendering. Save time when adding grain effects, paint or pastel, highlighting contours…
Render Manager
Optimizes the rendering calculation time: spread your calculations across several computers of the local network (Mac / PC), in order to reduce the rendering time.

Latest Artlantis 2019 Webinar from Novedge

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