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V-Ray Next for 3ds Max: Advanced Ray-Tracing for 3ds Max. Includes 1GUI and 1 Render Node. Compatible with 3ds Max 2020
V-Ray Next for 3ds MaxWorkstation Lic. with 1 Render Node delivers faster ray tracing, cleaner sampling and more accurate rendering. That means you work smarter — not harder — by
automating steps that used to take up valuable time.
Quality - V-Ray comes with all the lighting, shading, and rendering tools you need to create professional, photoreal imagery and
Power - Built to handle your biggest projects and your toughest scenes. Render anything and everything with V-Ray.
Speed - Spend less time waiting and more time being creative. Deliver your best work and never miss a deadline.
Creative Control - V-Ray puts you in the driver seat. You're in control. With V-Ray's versatile features, you can choose the best
approach for your scene.
Smart Integration - Work the way you want – without interruption. V-Ray's seamless 3ds Max integration keeps your workflow
fluid and smooth.
An Industry Standard - Independent artists and top studios choose V-Ray every day to create world-class designs and visual effects.
Powerful Scene Intelligence - Automatically analyzes your scene to optimize rendering — so you get the best quality in less
time. See Adaptive Dome Light and Automatic Camera Exposure.
Adaptive Dome Light - Faster, cleaner and more accurate image-based environment lighting. Up to 7x faster than before.
Point & Shoot Camera - Perfect renders are as easy as taking a snapshot with new Automatic Exposure & White Balance.
2X Faster GPU Rendering - Fast new GPU rendering architecture with support for more of your favorite high-end production features.
GPU Volume Rendering - V-Ray GPU now supports blazing fast rendering of volumetric effects like smoke, fire and fog.
Nvidia AI Denoiser - Instantly remove noise while rendering. Based on AI-accelerated denoising technology by NVIDIA.
Lighting Analysis - Accurately measure the light levels in your scene using new lighting analysis tools.
Physical Hair Material - Render more realistic-looking hair with accurate highlights and melanin color controls.
V-Ray Switch Material - Apply several materials to the same object and select the one you want at render time.
V-Ray Plugin Material & Texture - Load any texture or material that's available in V-Ray Standalone and render it in V-Ray Next.
Denoised Render Elements - Denoise individual render elements for added control in compositing. Supports animation.
Layered Alembic Workflows - Supports Alembic 1.7 and layers for efficient handling and updating of Alembic data.
Highly-Optimized Ray Tracing - Render professional-quality, photorealistic images and animation with V-Ray's adaptive ray tracing
Powerful GPU Rendering — Now With Hybrid Mode - V-Ray GPU CUDA now renders on CPUs as well as GPUs, to take full advantage of
all available hardware.
V-Ray IPR - Fully interactive production rendering.
V-Ray Denoiser - Automatically remove noise and cut render times by up to 50%.
Resumable rendering - Stop your render at any point and pick up where you left off.
Global illumination - Choose from several global illumination options – exact, approximate or a hybrid of both.
Adaptive Lights - New algorithm that dramatically speeds up rendering in scenes with many lights.
Accurate lights - Simulate any type of natural, artificial, or image-based lighting. With a wide range of light types, including area
lights, physical sun & sky and IES lights, you can render any lighting scenario.
Photorealistic cameras - Real-world camera controls let you work like a photographer. Render images with detailed depth of field and
cinematic motion blur.
Interactive lens effects - Instantly add GPU-accelerated glare and bloom for added photorealism. Fine-tune lens effects interactively
while you render.
Virtual reality - Experience your project in virtual reality. Create content for popular VR headsets with 6x1 cubic and spherical
stereo camera types.
Physically-based materials - Create any type of physical material. From multilayered car paint to accurate subsurface scattering, you
can make any material imaginable.
ALsurface material - General-purpose shader by Anders Langlands includes built-in SSS controls; popular for skin.