V-Ray 3.7 for NUKE1-Month Rental's approach to lighting and compositing integrates production-quality ray traced rendering into NUKE and NUKEX. V-Ray's industry standard ray
traced renderer inside NUKE's industry standard compositing package gives artists the best of both worlds.
Progressive rendering - Progressive rendering to help you fine-tune the look of your renders faster than ever. As you make
adjustments to your scene, your rendering will update automatically, taking full advantage of your hardware — including GPU-acceleration.
New hair workflows - For the first time, render complete 3D creatures and characters directly in Nuke. Import hair geometry using V-
Ray proxy objects, and assign V-Ray Hair material for optimized shading. For even more control, use the new V-Ray Hair Sampler node with the V-
Ray Ramp texture to add randomization and color variation.
Powerful Ray Traced Rendering
V-Ray 3.7 for NUKE brings powerful adaptive ray traced rendering to any compositing pipeline. It's the most full-featured rendering solution
for NUKE, NUKEX and NUKE Studio.
With a full suite of advanced rendering tools and support for NUKE's native features, V-Ray 3.7 for NUKE is a natural evolution of the
Simulate realistic ray traced lighting and shadows with a wide range of light types including spot lights, area lights, HDR
NUKE lights and more.
Render accurate indirect illumination with V-Ray's precise ray traced GI.
Create multilayered physical materials directly in NUKE. Choose from purpose-built shaders for car paint, SSS, skin and more.
Choose from a number of production-ready texture types including tiled EXR & TX files, layered textures, ambient occlusion and
Select from a variety of camera types including physical cameras, VR panoramas and NUKE projection cameras.
Render to popular VR formats including spherical and cubic 6x1 panoramas.
Import Alembic, FBX and OBJ geometry with NUKE's built-in ReadGeo node.
Import and render memory-efficient proxy objects as Alembic or V-Ray mesh files.
Instancing With Particles
Instance V-Ray proxy objects using NUKE particles.
V-Ray Volume Grid
Import and render volume simulations from applications like Houdini. Supports OpenVDB, Field3D and Phoenix FD
Improved deep rendering capabilities with support for deep volumes. Save disk space by generating deep data directly
Generate beauty, matte and utility passes on the fly. V-Ray 3.7 for NUKE includes more than 37 built-in render elements for ultimate control.
Full Light Select Render Element
Render individual lights or groups of lights as separate render elements, with full support for
global illumination, reflections and refractions for accurate light mixing in post.
Automatically generate ID mattes with support for transparency, depth of field and motion blur, speeding up workflows
V-Ray Scene Node
Import and render animated V-Ray scene (.vrscene) files.
V-Ray Translator Node
Use the full power of V-Ray Standalone, including distributed rendering.
Automatically reduce noise for cleaner renders. Denoise individual render elements, apply noise masks and denoise
final deep composites.
Why should compositors and studios use V-Ray 3.7 for NUKE?
Expands the 3d capabilities of NUKE, so compositors can light, render, and composite in one application
Gives compositors better control over lighting, materials, render passes, and final shot output
Lets compositors create any render element (render pass, matte, etc.) they need on the fly
Allows compositors to adjust and match 2d and 3d elements simultaneously
Gives compositors more creative freedom and artistic control
Offers a familiar node-based workflow, making it easier to adopt
Saves time and eliminates the back and forth between NUKE and 3d applications
Maximizes project timelines by allowing compositors to make necessary changes up until final delivery
Allows for a more collaborative, non-linear workflow between 3d and compositing teams
Helps teams review, change, and final shots faster
This is a Rental Version of
Chaos GroupV-Ray 3.6 for NUKE Workstation — USB Dongle LicenseIncludes 1 User Interface floating license, 1 Universal Render Node floating license and required USB dongle.This item cannot be purchased separately.11087