Overview
Countless studios rely on Forest Pack's production-tested algorithms and native shaders to render scenes with virtually unlimited numbers of objects and polygons, all without putting a strain on computer resources. |
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Forest Sets plugin Create a container of objects to use for areas, scatter items, surface, or references using a new helper plugin. It can even update automatically using the contents of a layer. |
Linked areas Reference areas found in another Forest Pack object to link together multiple scatters. Combine Forest Sets and linked areas to create huge flexible interlinked ecosystems. |
Use areas in surface UV mode Use Spline, Object, and other areas can now be used in combination with UV surfaces by projecting them along one of 3 axes using a new Axis parameter. |
Forest Effects improvements Create advanced scattering rules using the Forest Effects system which is now more powerful than ever with support for spline objects and material IDs. |
New Forest Effect presets Take advantage of the new Forest Effects features without writing a single expression using a new collection of built-in presets. |
Filter Forest Effects Filter Forest Effects so that they only apply to a subset of the geometry list to limit the results to individual types of plants manipulated using the powerful effects system. |
Autumn Leaves library Render amazing autumnal images with a new library of high quality photo-scanned leaves. The presets are logically organized by color and supplied as individual leaves and patches. |
Randomize position in path mode Shuffle the position of objects while still following the spline when using path distribution mode - great for more believable distribution of hanging plants or other objects. |
Scatter linked hierarchies Scatter linked objects, maintaining their hierarchy. Hierarchical objects can be animated, and Forest Pack can even randomize and control playback just like a normal mesh! |
Easier error identification Save precious time by identifying issues at a glance. Forest Pack's icon now changes color depending on three different error states. |
User properties retained in V-Ray V-Ray CPU users can take advantage of user properties. These are now retained from the source objects making it possible to use advanced texturing workflows. |
Vertex colours supported in Arnold Arnold users can now take advantage if vertex color in their materials and be confident that Forest Pack will retain the final look. |
ARCHITECTURAL VISUALIZATION Forest Pack offers unprecedented power, speed, and flexibility to create landscapes that look great and render fast. Create scenes that can be viewed from any angle and minimize the need for time-consuming post-production. |
VISUAL EFFECTS Forest Pack has unrivalled animation features. Use animated meshes and proxies then randomize their time offset, or drive playback using maps to provide even more ways to create jaw-dropping VFX for film, animation, TV, and motion graphics projects. |
AEC Forest Pack fits perfectly into interactive design processes. Scatters are fully parametric so making changes is fast and easy - which means less time spent updating scenes, and more time spent designing. |
See The Light With Forest Pack 7
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