Overview
Why use 3ds Max:
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Create realistic 3D designs with powerful modeling tools Whether you’re building expansive worlds for games or visualizing intricate architectural designs, 3ds Max has the modeling toolset you need to bring your 3D assets to life. |
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Produce high-quality renders From light mixing to color correction, the built-in Arnold renderer provides a rich experience with the ability to handle your most complex characters, scenes, and effects. |
OCIO Color Management OpenColorIO is the now default mode for color management in new scenes. This makes it easier than ever to implement a modern color pipeline. |
Updated Global Search feature The global search has been modernized to provide expanded functionality such as displaying the last 5 used items, extended results with toolclips, double clicking to enact commands and ability to dock the search window. |
Retopology Tools for 3ds Max 1.5 The updated Retopology Tools for 3ds Max introduces preprocessing and OpenVDB remeshing as stand-alone processes alongside improvements to processing time when using Autodesk ReForm. |
Menu Editor 3ds Max has a new Menu Editor as part of its new menu customization system. |
USD for 3ds Max 0.7 Plug-in Updated Universal Scene Description (USD) plug-in allows artists to import animations, including animated light and camera, as well as blendShape. |
Arnold for 3ds Max 5.7.0.0 3ds Max 2025 includes MAXtoA 5.7.0.0, which introduces Arnold 7.3.0.0 core. |
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Download and test 3ds Max before you make your purchasing decision.
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