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Ricochet is a spline that bounces off surfaces like a laser, from completely filling the volume of your model with hundreds of thousands of bounces, to wrapping around and around your objects, or simply detecting collisions from any distance. Ricochet precalculates its entire path, so there is no need to guess where it will end up or wait for the timeline to play every frame. It’s like a particle system without the particles.
Ricochet easily creates looks you’ve never been able to achieve, unlock special effects that would have been tedious or even impossible in the past, and is an entirely new way to think about splines.
Advanced settings to get precise control so you can create exactly what you want.
The primary parameters for Ricochet designed to get the most out of the plugin quickly.
Change the characteristics of the final spline, even each segments color!
Use the power of Cinema 4D’s Fields direction in Ricochet to drive the length, growth, offset, or rate of the splines!
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