RealFlow | Cinema 4D 3Crossgrade from RealFlow | Maya gives you the best in fluid simulation, directly inside Cinema 4D. Now you can achieve high-end simulations with an even easier workflow.
Why use RealFlow | Cinema 4D?
Serious, high performance fluids -RealFlow | Cinema 4D 3 is built on RealFlow's Dyverso solver - so you get the best in fluid simulation, with an easy workflow
Simplified workflow - Forget about going back and forth between 3D platforms. You no longer have to worry about network dependencies, permissions, or IP issues
Fully integrated toolkits - Now you can use native Cinema 4D modifiers and tools combined with RealFlow
High speed simulations - RealFlow | Cinema 4D 3 is GPU accelerated, supporting CUDA and OpenCL
What can RealFlow | Cimena 4D do?
Particle-Object Interaction - Use RealFlow nodes and Cinema 4D colliders together
C4D splines as RF particle paths - Create splines in Cinema 4D and use them as fluid paths in RealFlow
C4D materials as emission masks - Use Cinema 4D materials and textures for emitting fluid particles
Crown splashes on demand - Create and customize crown splashes easily
Use RF directly with C4D Mograph - Convert RF to thinking particles, use particle instances and tracer objects
Visible fluids on objects - Use collision maps during simulation and render the effect
Super-fast meshing - Take advantage of a fast and easy-to-configure mesh engine based on the OpenVDB library
Particle Clipping For Meshing
Spline Control Circles
Quads For Meshes
Thanks to the new quad meshed you'll be able to make meshes easily subdivided.
Animated particle emission parameters and daemon parameters are taken account between frames.
Particle Size Controlled By The Fluid
Use particle speed, age and vorticity to resize fluid particles.
Scale all the daemon forces from a single place.
Transform Your Fluids
Scale, rotate and translate transformations can be applied to fluids
Launch Cache process from any toolbar or customize RealFlow node output filenames.
Fully integrated toolkits
High speed simulations
Turbulence FD Integration
Mesher Fluid Weights
Granular, viscous, and viscoelastic materials.
Rigid and elastic deformer.
"Particle Skinner" tool
Speed and memory improvements
Improved robustness of GPU calculations
Huge speed improvement
Interactions between multiple fluids
Multiple scene objects within the same project
"Tensile Strength" parameter
"Vorticity Boost" parameter
Use image maps for an object's friction, stickiness, roughness, etc.
Updated Dyverso library with better GPU support
Improved stability with Thinking Particles, less RAM-consuming
"Image" emitter supports animated textures and Cinema 4D noise shaders
Adjustable image resolution for "Image" emitter in Cinema 4D's preferences
"Reset Age" and "Keep Source Particles" options for the "Filter" daemon
Versatile falloff functions for many force-based daemons
Random parameters for improved and more realistic filtering
Falloff for DSpline daemons
Better and more robust collaboration with external render engines
Improved motion blur
More and improved vertex maps for meshes
Weight maps for meshes
Improved "Scale" parameters for mesh vertex maps
Global and node-specifc frame offset parameters for synchronizing simulations with other Cinema 4D scene elements.
Meshes can now be built from already cached simulations
"RealFlow" preferences entry to specify a default cache folder
Improved connection to Cinema 4D's MoGraph, Hair, and Take
"Volume" and "Collider" tags
Improved and faster method for filling object volumes with particles
Automatic or manual time step management
"Links" field for type-aware linking of fluids, deformer, emitters, daemons, and collision objects
Random parameters for scatter effects
Multiple "Collider" tags per object
Real-time viewport preview for vertex and weight maps
Highlight new parameters, options, and features
Improved Thinking Particles workflow
New modes for "Fill" emitter
Alembic Ogawa Cache file format
Improved stability and bug fixes
In order to work properly, your copy ofRealFlow | Cinema 4D 3 - Crossgrade from RealFlow | Mayarequires:
MAXON Cinema 4D R21 Cinema 4D: The fastest and easiest-to-use advanced 3D animation solution. Includes all Studio, Prime, Broadcast, Visualize and BodyPaint features!
RealFlow Free Trial Software Download
Download and test RealFlow before you make your purchasing decision.
Recommended System Specification
Manufacturer's system requirements are generally the bare minimum that you need to run the software and insufficient for effective and productive operation of the product.
Our suggested "real world" mid-range desktop system key specifications to properly run RealFlow are as follows:
CPU: Intel Core i7
Graphics Card: NVIDIA QUADRO RTX4000
Hard Drive: 1TB NVMe
Operating System: Windows 10 Pro
Novedge, in partnership withHigh Speed Computing, can also provide the perfect hardware for your design needs,pre-installed with your software, at a very competitive price. Contact us to discuss custom-configured workstations and laptops.