OverviewSuperMesher is a powerful 3ds Max plugin that lets you cache animated geometry—no matter the topology, object count, or complexity, including full pFlow particle systems—into a single, efficient mesh file. The baked cache can be loaded into any version of Max 2015 or higher, and because it holds no reference to the original objects, you’re free to delete or modify the source without affecting the result. SuperMesher also generates clean material IDs and Multi-Sub materials automatically, ensuring a smooth downstream workflow. Built for demanding production environments, SuperMesher streamlines scene management, reduces complexity, and improves performance across animation, FX, and rendering tasks. Once you add it to your pipeline, it quickly becomes one of those essential tools that makes every project faster, cleaner, and easier to manage.
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SuperMesher has many unique uses that enhance the production pipeline. Here are a few examples:
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