Overview
Stage is the fastest rendering system ever. Receive the highest quality at the quickest speed with your product visualization and rendering platform. Harnessing the power of Unreal Engine 5, Stage focuses on streamlining the digital product development pipeline, allowing amazing interactive photo-real reviews, insanely fast render setup and batch rendering, direct connection to top tier design tools such as Browzwear’s V-Stitcher, CLO and more. Import your 3D work (FBX/OBJ/glTF) from any 3D package, and use Stage for live reviews, instant 4K ray-traced renders, and much more. |
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Custom Real-Time 3D Experiences Immersive 3D Experiences to Inform Your Customer |
Gorgeous 3D Storytelling Bring your products to life in beautiful 3D |
Pro |
Enterprise |
For individuals creating incredible work. |
For teams needing support, additional features, and custom integrations. |
PLAN INCLUDES:
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EVERYTHING IN PRO, PLUS:
*Additional Fee Required |
Speed, speed, and more speed. Built on the power of Unreal Engine 4, you’ll be able to showcase, render, and review your designs in interactive, photoreal glory, without the need to hit the render button, and wait. In the time it takes to setup and render a single frame for that presentation, you can review, receive feedback, make changes (over and over again), render, and receive approval. And with environment and lighting presets, just import, render, and be on your way. |
Photoreal Visualization Using the latest in real-time visualization technology, Stage accurately replicates the textures, lighting, and physical properties on your 3D assets, helping convey accurate representation and speeding up decision making. |
MULTI-PLATFORM Whether you are on a Mac or PC, Stage will give you the best, most realistic real-time rendering possible. |
PHOTO-REALISM Using the best in real-time, interactive rendering technologies, Stage uses the hardware on your computer to give you the best and most accurate view of your creation. |
LIVE COLLABORATION Share your ideas, get feedback, and make changes in real-time. Whether it’s down the hall, or across the globe. |
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