Forest Pack 7 added a host of new features to make 3ds Max’s leading scattering plugin even more powerful, pushing it beyond traditional scattering workflows to do things that until now simply weren’t possible. You'll learn you how to use nearly all of the game-changing new features, including the ability to scatter lights and another non-geometric object, new tools for color correcting all the assets in a scatter, the ability to use and control animated objects in Corona, support for exporting to real-time engines, a rewritten library browser to make it easy to create your own collections, loads of usability improvements, a much more useful Reference mode, new assets. more stable scattering on animated surfaces and much much more! By the end of this presentation, you’ll be fully equipped to get the most from the latest version of 3ds Max’s leading scattering plugin.
The webinar is free and lasts about one hour, including the Q&A session.
Who is Presenting the Webinar
Paul Roberts joined iToo Software in 2013 as Training Manager where he is currently producing documentation and tutorials. He has graduated with degrees in both Animation and Architecture and has been working with 3ds Max for over a decade as a 3D designer and trainer for the games, product design, and visualization industries.
Who Should Attend
3DS Max users in Architectural Visualization, Games, and VFX who want to get a head start with the latest version of Forest Pack.