Learn how to light and render your designs in a virtual photo studio setting using Maxwell Render. We will approach the lighting from a photographer's point of view, looking at how to make different kinds of emitters, "depth of light", and post-processing your images using Photoshop and different render channels.
Mihai Iliuta has been a dedicated Maxwell Render user since the very first alpha releases in 2004. For the last few years he has been working for Next Limit Technologies providing technical support and overseeing the beta testing of Maxwell Render releases.
Industrial designers and anyone looking to learn about typical studio lighting techniques.
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