If you are already using Maxwell Render or thinking about giving it a try, there are a few fundamental tips that you should be aware of so that you get impeccable renders quickly. Juan from the Maxwell Render team will offer speedy tips on materials, (interior) lighting, Multilight and more – covering critical workflow points that many people overlook. He`ll also introduce the new Maxwell Render V3.2 which includes speed improvements and new features in many important areas and the entrance into virtual reality. Talks with the Maxwell team usually make people exclaim, Ooooh! and then smile because life as an architect, designer, visualizer or artist just got that much better. Find out why!
Juan Canada joined Next Limit to work on research projects, later moving to the newly formed Maxwell Render research team. Since then Juan has held several positions in the team, leading it since 2007. He holds a bachelor’s degree in Mechanical Engineering and a degree in Environmental Sciences. Outside the office, Juan used to describe himself as an acceptable guitar player, although his skills have deteriorated since the birth of his beautiful children. To try to stop himself thinking about rendering all the time, he is an avid scuba diver and underwater photographer, although sometimes, when he looks at how light behaves under the sea, he realizes how much work we have left to do!
Anyone wanting to quickly and easily achieve high-quality 3D renders in architecture, industrial design or VFX & animation. Users of Rhino, SketchUp, 3ds Max, Cinema 4D, Revit, Maya, Archicad, Modo, SolidWorks, formZ, LightWave, Houdini, Photoshop, After
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