The beta version of V-Ray 3.0 for Maya has been met with enthusiastic reviews and feedback by CG artists worldwide. Based on the upgraded 3.0 core, it features a new Progressive Rendering Engine, support for several open source technologies, and up to 5x faster ray tracing and rendering performance. V-Ray for Maya
Simeon Balabanov is a 3D professional with more than 6 years’ experience in the field of 3D modeling and rendering. Before joining Chaos Group, he worked as a CG Supervisor at some of the biggest animation studios in Bulgaria. Simeon joined the Chaos Group 3D team in 2012 and since then he is one of the company’s top presenters focused on V-Ray for 3ds Max and V-Ray for Maya. He holds a Bachelor’s degree in Industrial Engineering from Technical University - Sofia.
CG artists from film, commercials and episodic television productions and all industries, looking for the next-level of rendering performance in Maya.
First Look at V-Ray 3.0 for Maya from Novedge on Vimeo.
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