Understanding the Updates and Bug Fixes in Cinema 4D 2024.1.0 Release
October 12, 20233 min read
For those of you utilizing Cinema 4D for your 3D modeling, animation, and rendering needs, we have some good news. The latest update, Cinema 4D 2024.1.0, released on October 11, 2023, is filled with significant bug fixes. These fixes will increase the software's performance and make your 3D designing experience smoother and more efficient.
Several areas of Cinema 4D have been enhanced and optimized with this update. Here are the significant bug fixes:
The Asset Browser had an issue where adding a Watch Folder removed the database link from the Pose Library Browser. This has been fixed, and you can now add Watch Folders without losing your database link.
Several issues with the Projection deformer and Surface deformer have been resolved. This includes a performance issue that was causing an excessive CPU load when using a Vertex Map controlled by a Fields list to restrict a Displacer’s deformation.
An issue where the target Renderer for Import/Export was not saved when closing Cinema 4D has been fixed. This makes it easier for users to maintain their preferred settings across sessions.
The Forger plugin faced an issue where generators were not at the correct place when reopening the Forger file. This has been fixed, and users will now find the generators at their correct locations.
The interface fixes include many enhancements. For instance, the sensitivity of numeric input fields when using a tablet was too high. This has been adjusted for better user experience. Also, an issue with the XPresso Editor where the context menu was missing the Type to Search option has been fixed.
The update has resolved a stability issue with the Viewport preview of Shaders containing a gradient.
The Bridge tool has received some attention in this update and now works better in Point mode without symmetry enabled. Several issues with Bezier Splines and Loop Selection tool have been addressed as well.
A stability issue when rendering with Interactive Render Region or Picture Viewer has been fixed.
Multiple issues with Nodes have been taken care of. For instance, a refresh issue in a Node setup where no refresh was triggered to get correct values has been addressed.
Objects section received a performance boost where loading a geometry-heavy project took a long time.
The update includes fixes for various issues with Pyro and Cloth Simulation on Apple M1 in GPU mode.
For users working with the Timeline, the update has fixed an issue where the playhead was erasing text and markers as it moved over them.
In addition to these, several other bug fixes have been included in the update for sections like UV Tools, Viewport, Redshift, and others, making Cinema 4D more stable and efficient.
This update is a significant step forward for Cinema 4D users, ensuring a smoother, more efficient workflow. Updates like these are crucial for maintaining productivity and delivering high-quality outputs in a fast-paced design environment.
For more information on the latest updates and the most advanced design software technology, please contact our sales team at NOVEDGE. We are always ready to assist you with your software needs and to guide you to the best solutions for your projects.