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Autodesk Maya 2024.1 comes with a series of improvements and enhancements. Let's what is new:
Time Slider Enhancements
Skin Cluster Improvements
Delete Multiple Display Layers
You now have the ability to delete multiple layers simultaneously by utilizing the right-click context menu—an option previously exclusive to the Animation Layer Editor.
To access this time-saving feature, simply right-click on any layer within the Display Layer Editor and select "Delete Selected Layers" from the contextual menu. This empowers artists who work with numerous layers, streamlining their workflows and boosting productivity. Experience the convenience and efficiency of bulk layer deletion in Maya's Display Layer Editor.
LookdevX Enhancements
In this release, LookdevX has received some notable updates to organize complex node graphs and improve workflows.
New Proximity Wrap Deformer Attribute
A new Proximity Wrap deformer attribute, Scale Compensation, has been added to the Proximity Wrap Attribute Editor settings to be a simple float value that contains the scale compensation, instead of using a matrix to specify the scale. You can use this in combination with or as a replacement for hooking up a matrix to driverClusterMatrix.
New Lattice deformer option
A new Minimum Size option has been added to the Lattice options to address problems that occur when Lattice deformer Y-scale values were set to 0.0. The Minimum Size option is only on when the Centre Around Selection attribute is active, letting you specify a minimum size for the lattice to avoid the creation of lattices where one or more sides length is 0.0.
An additional option has also been added to the lattice command -mns -minimumSize Float, which can only be used in conjunction with the objectCentered flag
Connect with our Autodesk expert scott@novedge.com or call 866 362 8970 ext.705 if you have questions about Autodesk Maya 2024 or if need a personalized quote..
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