Addicted to V-Ray? Get Ready for V-Ray 3.0 for Maya
July 06, 20143 min read
CG artists all over the world love the Beta version of V-Ray 3.0 for Maya and we can't wait for its official release. Here are some ideas to get ready.
Register for our Free Live Webinar
If you are curious about version 3.0 or just want to learn more about V-Ray for Maya, make sure to register for our upcoming webinar here. On Wednesday July 16th, at 11 am PST, Simeon Balabanov from the Chaos Group will join the Novedge Webinar Series for a First Look at V-Ray 3.0 for Maya.
Simeon will guide us through the newest features and improvements such as V-Ray 3.0’s powerful new path-tracing engine (Progressive Image Sampler), the faster hair rendering, improved Ray-Traced Subsurface Scattering (SSS), and the new VRaySkinMtl with built-in SSS and layered reflections. He will also talk about V-Ray 3.0’s added support for common open source formats like OpenSuddiv, Alembic 1.5, Deep Images and OpenEXR 2.0, OpenColorIO, and the expected introduction of programmable shaders with Open Shading Language [OSL].
Each weekly Novedge Webinar is free and includes a Q&A session at the end.
Buy Now and Save
While waiting for V-Ray 3.0 you can take advantage of a fantastic promo: until the end of the month, you can buy a new license of V-Ray 2.4 for Maya, get a discount, and receive a free upgrade to one workstation and two render nodes of version 3.0 when it is released. That's a great deal! Details here.
Catch a Glimpse of What to Expect
Konstantin Gaytandziev, V-Ray Master Trainer at Chaos Group, gave a presentation at FMX 2014. Here's the live recording of the workshop during which he demonstrated many new artist-driven features and improvements in V-Ray 3.0 for 3ds Max and V-Ray 3.0 for Maya, such as single-click Progressive Rendering, optimized Brute Force sampling and more. Enjoy.
New to V-Ray? Learn the Basics in 20 minutes
Vassil Pepelyankov's 20-minute crash course covers shading basics, simple lights setup, Global Illumination and Render Elements. Take a look!
Watch the Making Of Gloam
The reason we love V-Ray is the art it helps us create…David Elwell recorded this wonderful tutorial during which he shows how he created "Gloam", a short personal project. Take a look and learn how he used the Adaptive DMC image sampler, V-Ray render elements and many more V-Ray features to facilitate the rendering process.
The finished short is only 2 minutes long and definitely worth taking a break to watch. You can find it here.
Sail Across the Ocean
I had the pleasure of interviewing Niklas Jacobson, one of the founders of vfx studio Important Looking Pirates (ILP) when Kon Tiki was nominated for an Oscar for Best Foreign Language Film. You can read his interview here.
Kon Tiki tells the incredible true story of Thor Heyerdal, an explorer who, in order to prove that South Americans had reached Polynesia before Columbus, embarked on a 4,3000-mile voyage across the Pacific Ocean on a raft in 1947.
Here's the making of. Go rent the movie if you haven't seen it yet.
There's a a lot of work done by up and coming vfx artists who rarely are featured in the news. At Novedge we like to discover new talent and to learn more about the work they do. A perfect example is Jonatan Catalan Navarrete, who uses V-Ray, Maxwell Render, Maya and 3ds Max to create powerful animations. Here's our interview with him and the Look Development Lighting & Shading Reel put together to show his work for the film Grand Piano, with Elija Wood.