ZBrush Tip: Razor‑Flat Hard‑Surface Planes with the ZBrush Planar Brush

November 29, 2025 2 min read

ZBrush Tip: Razor‑Flat Hard‑Surface Planes with the ZBrush Planar Brush

Make hard-surface planes razor flat with the Planar brush—here’s a fast, reliable approach to achieve crisp, artifact‑free results in ZBrush. If you need a license or upgrades, check NOVEDGE.

  • Brush setup for control:
    • Select Brush > Planar (keep the default alpha, or try a soft square alpha for gentler transitions).
    • Set ZIntensity around 15–35 for predictable flattening; increase gradually for stubborn areas.
    • Enable Stroke > LazyMouse (LazyRadius 10–20, LazySmooth 8–12) to reduce jitter and stepping.
    • Protect thin parts: Brush > Auto Masking > BackfaceMask ON. Optionally enable Brush > Samples > Front Faces Only.
    • Work with uniform density when possible; avoid Sculptris Pro for the final planing passes to prevent micro‑tessellation artifacts.
  • Establish a clean reference plane:
    • Frame the surface head‑on; begin each stroke on the area that should define the plane.
    • Use short, overlapping strokes in a consistent direction to “lock” the plane.
    • Hold Alt to invert the effect when you need to pull rather than push toward the plane.
    • Use Stroke > ReplayLast (1) to reinforce the same pass without introducing new angles.
  • Maintain edge fidelity:
    • Create clear borders with Polygroups (Tool > Polygroup > Group by Normals or Auto Groups).
    • Enable Brush > Auto Masking > Mask By Polygroups (80–100) so planing doesn’t bleed across panel lines.
    • After planing, polish transitions with HPolish along edges; finish with Deformation > Polish by Features for a uniform sheen.
    • For sharp seams that survive subdivision, apply CreasePG before subdividing.
  • Combine with complementary tools:
    • Rough in blocky forms using TrimDynamic or TrimCurve; finalize flats with the Planar brush for a machined look.
    • Use ClipCurve for fast straight constraints, then a light Planar pass to remove micro‑waviness.
    • If topology stretches, ZRemesher to even quads, Project All to recover detail, then re‑plane selectively.
  • Troubleshooting common artifacts:
    • Stepping/terracing: reduce ZIntensity, shorten stroke length, increase LazySmooth, and keep the camera steady.
    • Denting thin shells: ensure BackfaceMask is ON; reduce brush size or plane from the thicker side.
    • Wavy highlights: verify normals/topology density; run a light Polish by Groups and re‑apply Planar.
  • Speed workflow checklist:
    • Block with Trim brushes → DynaMesh or ZRemesher (if needed).
    • Polygroup panels → Mask By Polygroups ON.
    • Planar brush passes (short, consistent direction) → ReplayLast to reinforce.
    • HPolish edges → Polish by Features → CreasePG before subdividing.

For ZBrush tools, upgrades, and expert guidance, start with NOVEDGE, or browse ZBrush options directly on NOVEDGE.



You can find all the ZBrush products on the NOVEDGE web site at this page.







Also in Design News

Subscribe