ZBrush Tip: Mask Lasso Quick Guide for Sculpting and Extraction

January 05, 2026 2 min read

ZBrush Tip: Mask Lasso Quick Guide for Sculpting and Extraction

Mask Lasso is the fastest way to draw organic, camera-space masks for sculpting, posing, extraction, and grouping. Here’s how to get clean, art-directed selections in seconds.

Quick setup and use:

  • Hold Ctrl to enter masking mode, then pick Mask Lasso from the Brush palette.
  • Drag a freeform shape around the area you want masked; release to commit.
  • Use Alt while dragging to subtract from the current mask (carve windows or trim the selection).
  • Ctrl+Click on empty canvas to invert the mask. This is essential when you want to transform the unmasked region with Gizmo 3D.
  • Ctrl+Click on the masked surface to blur the mask; Ctrl+Alt+Click to sharpen it. Repeat for stronger effect.
  • Enable Brush > Auto Masking > BackfaceMask for the Mask Lasso brush to avoid painting through thin geometry.
  • Turn on Symmetry (X) to mirror Mask Lasso across the model for perfectly balanced selections.

Precision controls you’ll use often:

  • Tool > Masking > Grow/Shrink: Expand or contract your mask incrementally to fine-tune borders.
  • Tool > Masking > Clear/Inverse/Blur/Sharpen: One-click management without relying on stroke shortcuts.
  • Tool > PolyGroups > Group Masked / Group Visible: Convert a successful mask into Polygroups for persistent, reusable isolation.
  • Mask + Gizmo 3D: Mask the area to protect, invert, then move/rotate/scale the unmasked region with precise falloff.

Production workflows where Mask Lasso shines:

  • Concept blocking: Rough in muscles, panels, seams, and creature plate breaks by sketching soft masks, inflating inside the mask, and sharpening edges afterward.
  • Cloth and armor extraction: Paint a mask for garments or plates and use SubTool > Extract (set Thickness and Smoothing) to generate clean, wearable parts.
  • Hard-surface cut lines: Combine Mask Lasso with Polish by Features to establish crisp, design-driven boundaries without topology constraints.
  • Detail protection: When using Trim, HPolish, or Planar brushes, lock critical areas with Mask Lasso so planarization doesn’t flatten them.

Advanced tips for cleaner results:

  • Work at a slightly lower subdivision level when defining large masks; step up only to refine borders. It’s faster and reduces aliasing on edges.
  • For organic transitions, alternate Blur and Shrink to keep a soft falloff while nudging the edge inward for better form control.
  • Combine with Mask By Cavity or Mask By Ambient Occlusion (then refine with Lasso) to isolate high-frequency detail without hand-painting everything.
  • Don’t confuse Mask Lasso (Ctrl) with visibility lasso (Ctrl+Shift > SelectLasso). Use visibility for hiding/showing geometry; use masking for sculpting protection and extraction.
  • If projection artifacts appear after retopology, use Mask Lasso to isolate problem zones and re-project in passes at lower strength.

Consistency and speed:

  • Create a custom UI button for Mask Lasso and enable BackfaceMask on that brush. Save your UI so the behavior is always ready.
  • Save incremental files when committing major extractions or polygroups derived from masks to preserve reversible steps.

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