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Ruben Ruckmark
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Will Woodson
"Scott is the best. He reminds me about subscriptions dates, guides me in the correct direction for updates. He always responds promptly to me. He is literally the reason I continue to work with Novedge and will do so in the future."
Edward Mchugh
"Calvin Lok is “the man”. After my purchase of Sketchup 2021, he called me and provided step-by-step instructions to ease me through difficulties I was having with the setup of my new software."
Mike Borzage
August 01, 2026 2 min read

Correct face normals are essential for predictable sculpting, Boolean operations, rendering, and export. A normal defines which side of a polygon faces outward; reversed normals can produce invisible faces, incorrect shading, failed cuts, or artifacts in downstream applications.
Use the following workflow to identify and correct normal problems in ZBrush, available from NOVEDGE:
Before flipping anything, determine whether the problem affects the entire SubTool or only part of it. Flipping the complete mesh when only one section is incorrect simply exchanges one problem for another. Isolate suspect areas with Polygroups or visibility controls so the correction remains controlled.
Normal direction is particularly important in these production situations:
After correcting the faces, turn Double off and inspect the model again. Run Tool > Geometry > Mesh Integrity > Check Mesh when irregular behavior continues, then use Fix Mesh only when ZBrush reports a problem. Also check for open borders, overlapping polygons, internal faces, and duplicated shells; these can resemble normal errors while requiring different repairs.
For reliable exports, test a small version of the asset in its destination application before final delivery. Confirm that backface culling, smoothing, displacement, and Boolean results behave as expected. For ZBrush licensing and compatible production tools, consult the professional solutions available through NOVEDGE.
You can find all the ZBrush products on the NOVEDGE web site at this page.

August 01, 2026 3 min read
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August 01, 2026 2 min read
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