Use the V-Ray MultiMatte render element to generate clean, lightweight RGB masks for precise compositing without bloating your EXRs.
- When to choose MultiMatte:
- Best for a small, known set of IDs (fast and compact).
- Ideal for advertising, product, archviz, and shots with locked asset lists.
- Prefer Cryptomatte for high asset counts or frequent revisions; stick with MultiMatte for minimal storage and deterministic ID control.
- Setup steps (any DCC with V-Ray):
- Assign unique Object IDs or Material IDs to assets you plan to isolate.
- Add a MultiMatte render element. Choose the ID type (Object or Material) and map up to three IDs into the R, G, and B slots.
- Create multiple MultiMatte elements if you need more than three masks.
- Name elements clearly (e.g., MM_Obj_A_Red, MM_Mat_Glass_Blue) to keep comp organized.
- Anti-aliasing and edge quality:
- Enable “Consider for Anti-Aliasing” (or equivalent) so matte edges match the beauty pass.
- Use the same image sampler settings as the beauty; mismatched AA causes haloing in comp.
- Avoid clamping on matte passes; clamping can alter edge precision.
- Denoiser and color management:
- Do not denoise ID mattes. If your DCC offers “Denoise render elements,” disable it for MultiMatte to keep masks crisp.
- Save MultiMatte to 16/32-bit EXR as non-color data. In comp apps, flag them as “data” (no color transform/OCIO).
- Keep your beauty in ACEScg/linear, but treat mattes as utility channels to avoid gamma shifts.
- Compositing workflow tips:
- Extract R, G, or B as individual mattes; optionally invert for quick isolation.
- Use mattes to drive targeted corrections (hue, levels, relighting) while preserving global grading.
- For semi-transparent objects, prefer Material ID (often more predictable through glass) and validate edges.
- Organization and scalability:
- Reserve color channels per department or asset type (e.g., R for architecture, G for props, B for foliage).
- Document ID assignments in your shot spreadsheet; consistency prevents conflicts between episodes/shots.
- If assets share a material but need separate mattes, switch to Object IDs or split materials logically.
- Troubleshooting quick checks:
- Aliased or fringing edges: verify AA settings on the element and sampler thresholds.
- Wrong mask: confirm ID type matches what you assigned (Object vs Material ID).
- Missing transparency detail: check if “Affect channels” settings on materials/lights are interfering; test with Material IDs.
Pro tip: Pair a compact set of MultiMattes with a single Cryptomatte for safety. You’ll keep EXR size small while retaining last‑minute flexibility.
Need licensing, expert advice, or upgrades? Explore V-Ray solutions at NOVEDGE. For tailored pipeline guidance and current promotions, reach out to the NOVEDGE team.






