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Mike Borzage
April 30, 2025 2 min read
Understanding the distinction between displacement and bump mapping is crucial for achieving realistic textures in your V-Ray renders. Both techniques modify surface geometry to create the illusion of depth and detail, but they do so in fundamentally different ways.
Displacement mapping alters the actual geometry of a surface based on a texture map, providing true depth and detail.
Bump mapping simulates surface imperfections by altering the shading and lighting calculations without changing the actual geometry.
The decision to use displacement or bump mapping depends on the specific requirements of your project.
To efficiently integrate displacement and bump mapping into your V-Ray projects, consider the following best practices:
For more in-depth tutorials and advanced techniques, visit NOVEDGE, your go-to resource for mastering V-Ray and elevating your 3D rendering skills.
You can find all the V-Ray products on the NOVEDGE web site at this page.
May 07, 2025 8 min read
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