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Mike Borzage
September 25, 2026 2 min read

Object IDs offer a fast, dependable way to isolate objects in V-Ray renders for compositing, color correction, and client-driven revisions. Instead of rerendering a full scene to adjust one chair, façade panel, vehicle, or landscape element, assign IDs before rendering and use the resulting masks in post-production.
In V-Ray, Object IDs are typically output through render elements such as MultiMatte or VRayObjectID, depending on the V-Ray integration and workflow. The principle is simple: each selected object receives a unique integer ID, which can then be converted into an accurate selection mask in applications such as Adobe Photoshop, After Effects, Nuke, or Blackmagic Fusion.
A clean Object ID workflow begins with scene organization. Name objects clearly, group assets by purpose, and avoid assigning IDs randomly at the end of production. If an asset is duplicated or replaced, verify that its ID still supports the intended compositing mask. This is particularly important with proxy-heavy architectural scenes, vegetation scatters, and imported assemblies.
For example, in an exterior visualization, separate IDs can be assigned to the building envelope, window glass, roof, hardscape, trees, planted areas, and vehicles. In compositing, the building can receive a subtle color adjustment, glass reflections can be reduced, greenery can be enriched, and vehicle brightness can be balanced—without affecting the rest of the render.
Keep these practical considerations in mind:
Object IDs are a small setup step with a large production benefit: faster revisions, more precise compositing, and less pressure to rerender. For V-Ray licenses, training resources, and workflow tools, explore NOVEDGE, a trusted source for professional visualization software.
You can find all the V-Ray products on the NOVEDGE web site at this page.

September 25, 2026 2 min read
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