The Symmetry object mirrors your edits in real time, effectively halving manual work and keeping models clean and consistent. Here’s how to get the most from it in day-to-day modeling.
Quick setup
- Create or import a half-mesh (delete the side you won’t edit).
- Add a Symmetry object and make your mesh its child.
- Choose the correct Mirror Plane (XY, YZ, or ZX) so the seam aligns with your intended axis.
- Ensure the object’s axis sits on the world center. Use Axis tools/Center Axis and reset PSR if needed.
- Enable Weld and set a sensible Weld Tolerance so points along the seam merge cleanly.
- Model only on the “live” side; the Symmetry object mirrors everything.
Workflow tips for clean, fast modeling
- Keep the seam planar and at zero: snap seam points to the world axis (e.g., X=0) to prevent gaps.
- Work with a Subdivision Surface while modeling. Symmetry + Subdivision helps you read curvature early and avoid late-stage rework.
- Use Soft Selection and proportional tools confidently; Symmetry mirrors the falloff and keeps forms balanced.
- Avoid diagonal topology terminating at the seam. Route loops across the midline to prevent pinching after welds.
- Deformer order matters. Place shape-defining deformers under the mesh (pre-symmetry) and global deformers above Symmetry (post-symmetry) for predictable results.
- When blocking forms, keep the weld tolerance slightly higher; when refining, reduce it to prevent unintended merges near the seam.
- Periodically toggle Symmetry off to inspect the raw half for clean topology and correct normals; use Align Normals if the mirrored side shades oddly.
Advanced symmetry strategies
- Stacked symmetry: nest one Symmetry inside another for multi-axis mirroring (e.g., X then Z) to prototype forms fast.
- Radial work: combine Symmetry with a Cloner in Radial mode to ideate spokes, petals, or gear teeth; refine the single source mesh.
- Modular kits: build one symmetrical module, then instance it across your design for ultra-light scenes and consistent details.
- UVs: once the form is approved, bake the Symmetry (Current State to Object), unwrap one side, and mirror UVs to preserve texel density and alignment.
Troubleshooting the seam
- Visible gap: increase Weld Tolerance slightly and ensure seam points are exactly on the mirror plane.
- Hard shading line: check Phong Tag angle; either tighten the angle or add a supporting loop near the seam for gentler curvature.
- Normals flipped on one side: run Align Normals on the base mesh before symmetry; verify there are no zero-area polygons at the seam.
- Unexpected mirroring direction: confirm the object axis orientation and the selected Mirror Plane; reset PSR to re-align quickly.
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