Animating your first walk cycle - Part 3: Keyframing major upper body poses

February 05, 2025 1 min read

Autodesk Fusion 360

Video From YouTube: Maya Learning Channel




Join Fabio De Proft, a seasoned animator, for a comprehensive tutorial on crafting a convincing walk cycle, focusing on animating the upper body. This session covers the intricacies of keyframing major upper body poses to bring lifelike motion to your characters. Whether you're a beginner or looking to refine your skills, this guide provides essential techniques for animation within Autodesk's robust software environment. Enhance your animation expertise by following along with provided scene files. For those pressed for time, a condensed version is available, ensuring you can master these key skills at your pace.

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