thinkingParticles 6.3 - Powerful Cache & Particles Import on Alembic
Recorded on Apr 20, 2016
In this webinar, Edwin Braun, will create a dynamic sim in Max-thinkingParticles and showcase thinkingParticles 6.5 — 1 Year Subscription
powerful new Cache hierarchical Read/Write operation in file type .tpc. Every frame shot can now be individually 'write out' to enhance simulation playback and revise controls. New features include dataChannel, cacheRecordDialog, CacheWriteChannel, shapeChannel. Secondly, Edwin will touch on TP6.3 superb Alembic file import/export feature. 3ds Max is not designed to handle 'particles' export so this is a major enhancement. Not only can users of Alembic (including Maya / Houdini) now import particles, the 6.3 feature allows export as an active segment or as a specific range; as viewport scene; or render-specific operator / modifier view; and as an entire particle system still modifiable. Save tons of memory space with TP 6.3.
The webinar is free and lasts about one hour, including the Q&A session.
Who is Presenting the Webinar
, Co-founder & CEO of cebas Visual Technology, heads the development team for thinkingParticles and the render software and manages
the North American Cebas office. He has dealt with visual effects program codes since 1988. In his free time Edwin go for VR and console games, coaches
baseball, gardens and enjoy photography.
Professional Film FX Artists, Animators, Game Cinematic Designers, Student of VFX
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