Novedge Webinar 105
Revealing the Full Power of
the Most Expected V-Ray Version
Recorded on Feb 26, 2014
Built to meet the creative demands of CG artists and designers, V-Ray Next for 3ds Max
is a comprehensive physically-based lighting, shading, and rendering toolkit with seamless integration into Autodesk 3ds Max.
Join Chaos Group’s V-Ray Master Trainer Simeon Balabanov as he guides you through the powerful set of new features and improvements in V-Ray 3.0, including the Progressive Production Renderer, the advanced V-Ray Frame Buffer, Render Mask, Ray Traced SSS, VRayClipper, support for Open Source Languages and many more that make V-Ray 3.0 artists’ renderer of choice.
The webinar is free and lasts about one hour, including the Q&A session.
Who is Presenting the Webinar
is a 3D professional with more than 6 years’ experience in the field of 3D modeling and rendering. Before joining Chaos Group, he worked as a CG Supervisor at some of the biggest animation studios in Bulgaria. Simeon joined the Chaos Group 3D team in 2012 and since then he is one of the company’s top presenters focused on V-Ray for 3ds Max and V-Ray for Maya.
He holds a Bachelor’s degree in Industrial Engineering from Technical University - Sofia.
3D artists from all industries in search of the next-level of high-quality rendering solutions for 3ds Max.
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