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NPR 2 Kit (Non‑Photorealistic Rendering) for MODO
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The Foundry Visionmongers LtdThe Foundry Visionmongers LtdNPR 2 Kit (Non-Photorealistic Rendering) for MODONPR 2 Kit (Non-Photorealistic Rendering) for MODOCreate hand-drawn and other traditional looks on 3D surfaces1082199.00Novedge+1 (415) 848 9018
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NPR 2 Kit (Non-Photorealistic Rendering) for MODO


Create hand-drawn and other traditional looks on 3D surfaces

NPR 2 Kit (Non-Photorealistic Rendering) for MODO lets you easily create a range of expressive, and hand drawn looks when rendering in MODO.
Non-photorealistic rendering or NPR refers to stylized or expressive 3D rendering that suggests traditional illustration.
It is useful in applications from technical illustration, where edges and important features are emphasized at the expense of detailed visual accuracy, to cartoons where simple colors and strong lines are used to convey emotion.
NPR 2 Kit (Non-Photorealistic Rendering) for MODO supports the creation of a variety of familiar artistic effects in MODO including Toon Shading, Stippling, Halftones and Edge Rendering.
The new XToon shader adds an additional dimension to standard Toon shading by procedurally mixing banding levels and colors based on surface properties. NPR 2 Kit (Non-Photorealistic Rendering) for MODO extends the range of visual rendering styles available to MODO users interested in rendering things like product visualizations, technical illustrations, anime, fine art and more.

What's New in This Version

XToon: An extended Toon Shader
XToon is a custom material for Toon shading that gives new flexibility and control over shading. Traditional Toon or cel shading reduces smooth shading to a series of sharp bands using a one dimensional map of color steps from full shadow to full brightness. XToon would be used to simulate fog or depth of field effects, or to reduce visual detail in areas of less significance. Because MODO can drive this detail with an external texture, the possibilities are endless.
Surface Flow
Surface Flow is a new way to change both NPR screen tiling parameters based on surface distance and angle, and the position of one or more texture locators. When using screen coordinates instead of UVs, this helps increase the illusion that the texture is attached to 3D objects in the scene, for a more natural, hand-drawn shading. For animation, it offers an additional way to eliminate the look of an object sliding under a fixed texture.
Gradient Channels
Gradient channels in the Toon Material lets you accurately control the level and band positions for specular highlights and mirror reflections.
More Powerful Re-shading
Most of the NPR Shaders now let you mix indirect illumination into the shading amount. Doing this gives you fine control of your lighting, and really takes advantage of MODO's powerful global illumination rendering.
Your shading can now be rendered with Crayon or Scratch mode. Crayon mode uses the surface diffuse color in place of the shader's ink color. Scratch mode used the final rendered color of the surface as the ink color.
Lastly, the simple Specular Drawing toggle has been replaced with a mixing level to give you better control specular highlights, and a companion Reflection Amount control lets you mix in your scene reflections.

What's included in the NPR 2 Kit?

  • 8 NPR Shaders
  • Sample backgrounds that are ideal for completing the hand-drawn effect including napkins, chalkboard, crumpled and lined paper, and a page flip sequence
  • 18 Dab brushes
  • 56 sketch maps plus 6 XToon maps
  • 50 presets
  • 9 ready-to-render NPR scenes
  • Tiling sketch map paint scene for making your own sketch maps
  • XToon generator scene for making your own XToon maps
  • Video tutorial that guides you through the creation of your own Sketch Map using MODO and the included Sketch Map/Tiling Texture painting scene

Installation Requirements

In order to work properly, your copy of NPR 2 Kit (Non-Photorealistic Rendering) for MODO requires :
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