Based on the latest advancements in real-time rendering, U-RENDER integrates into traditional rendering pipelines and is designed to support and even replace offline CPU and GPU rendering solutions.
Blazing Speed of a Game Engine
Immediate, noise-free rendering results in full resolution are ideal during client supervised session. Make changes during meetings and show final frame results for instant decisions. Stop endless iteration loops right there.
Immediate rendering results empower your creativity like never before.
Live Render Synch
Stay in your Favorite Application
U-RENDER brings the blazingly fast real-time rendering technology from video games to your favorite DCC application (starting with Cinema 4D today). It’s seamless integration eliminates the need for cumbersome data conversion and optimization.
There is no need to learn a complex new engine. Stay in your favorite application.
Wide GPU Support
Work on a Notebook
U-RENDER runs on typical game-ready hardware from AMD and NVIDIA and does not need expensive multi-GPU setups. Bringing your notebook with a dedicated mid-range graphics card to a meeting allows you to make changes on the fly, right there.
Involve your client in look development and fine tuning and save countless hours.
REALLY REAL-TIME RENDERING
All the Speed of a Game Engine, None of the Hassles
Move faster than ever before. With Live Mode rendering all changes are synchronized to the renderer immediately. This enables you to move at the speed of thought.
Carry your setup through to compositing. U-RENDER fully integrates in your rendering pipeline. With support for multi-pass rendering you have all the power of post production at your fingertips. All while rendering your frames within seconds.
REALTIME PHYSICAL BASED RENDERING
Fully Integrated, Blazingly Fast
U-RENDER brings the blazingly fast real-time rendering technology from video games to your favorite DCC application. It’s seamless integration eliminates the need for cumbersome data conversion and optimization.
POWERFUL MATERIALS FOR 3D DESIGN
Physically Based, Easy to Control.
U-RENDER’s physically based lights and materials allow full creative control with only a few parameters to create realistic surfaces. Building on established industry best practices, U-RENDER’s material system allows to use a wide range of readily available material and texture libraries based on PBR principles.
LIGHTING WITH EASE
Paint with Light, in Real-time.
There shall be light. U-RENDER supports a range of light, falloff and shadow types to give you full control over your look. Shadow types and parameters allow to fine-tune your look and optimize for performance.
Real-time Haze, Fog and Participating Media
Dedicated Volume Objects allow for easy control over placement and properties of volumes. Lights have individual settings for volumetric light contribution and shadow behavior. Volumes themselves can be self-shadowing and cast shadows into the scene on a light by light basis.
Animated, procedural 3D noises and gradients allow for full creative control over the appearance of volumes.
REAL-TIME POST PROCESSING EFFECTS
Finish your Image in the Renderer. In Real-time.
When the image is rendered within milliseconds, going to a compositing tool for post processing does not make sense.
We integrated a range of real-time post image post processing effects to accelerate look development and creative experimentation. From bloom to vignette and chromatic aberration you find a range of options to tweak the render result to your liking.
TIGHT CINEMA 4D INTEGRATION
Tightly integrated. No Data Pipeline required.
U-RENDER integrates blazingly fast real-time rendering into Cinema 4D. Accelerate your creative flow using real-time rendering while using the familiar rendering pipeline of Cinema 4D.
Boost your productivity using the Live rendering mode and see changes immediately. All from within Cinema 4D.
About U- Render
U-RENDER brings the latest advancements of realtime rendering to your established rendering pipeline. Currently available for Maxon Cinema 4D, U-RENDER integrates into the existing rendering pipeline and is designed to support and even replace offline CPU rendering software and GPU rendering solutions.
Really Realtime Rendering
Create high quality rendering results in milliseconds and accelerate your creative process! U-RENDER is the ideal solution for look development, design ideation and creative experimentation. Deliver stunning results in final frame quality within the blink of an eye!
Save Time & Money
U-RENDER helps to dramatically reduce iteration times and allows for cost savings in both hardware investments and energy consumption.
U-RENDER is fully integrated, easy to learn and a cost effective solution to establish high quality realtime rendering in your production workflow.
Customers are encouraged to download the test version before purchase to test U-RENDER on your system before purchase.
64-bit Intel or AMD x64-based processor, 2 GHz or faster
8 GB or more of RAM
64-bit Windows 10
1 GB of available hard-disk space for 64-bit installation. Additional free space required during installation and for optional, additional materials
at least 1920 x 1080 display resolution with 32-bit color
U-RENDER is available in English only. The Cinema 4D Plug-in is available in English, Japanese, and German. Documentation is only available in English.
The U-Render host plug-in for Cinema 4D has fully integrated real-time rendering. You can choose to use to send the scene to the standalone U-RENDER studio for rendering as well.
CINEMA 4D REQUIREMENTS
Not all features of Cinema 4D are supported in U-RENDER. The U-RENDER Cinema 4D plug-in currently supports these versions of Cinema 4D:
Cinema 4D R16.051
Cinema 4D R17.055 (SP3.5)
Cinema 4D R18.057 (SP3)
Cinema 4D R19.068
Cinema 4D R20.059
Cinema 4D R21.207
Cinema 4D S22.123
Cinema 4D R23.110
Cinema 4D R24.037
Make sure you have the latest update for Cinema 4D installed.
GRAPHICS PROCESSOR REQUIREMENTS
AMD or NVIDIA GPU
OpenGL 4.5 capable
3 GB or more of graphics VRAM (8 GB or more recommended)
Multi-GPU setups (NVIDIA SLI, AMD Crossfire) are untested and therefore not supported
TESTED GRAPHICS CARDS
AMD Radeon RX 480 with 8 GB VRAM
AMD Vega 64 with 8 GB VRAM
NVIDIA GeForce GTX 1060 (mobile) with 6 GB VRAM
NVIDIA GeForce GTX 1060 with 6 GB VRAM
NVIDIA GeForce GTX 1080 with 8 GB VRAM
NVIDIA GeForce RTX 2060 (mobile)
NVIDIA GeForce RTX 2080 with 8 GB VRAM
NVIDIA GeForce GTX 1660 Ti
NVIDIA GeForce RTX 3070
We cannot test all cards in a timely manner. If your card is not listed above but meets the Graphics Processor Requirements, chances are high that it will work with the latest version of U-RENDER.